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PC - Windows : Guild Wars Factions Reviews

Gas Gauge: 85
Gas Gauge 85
Below are user reviews of Guild Wars Factions and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Guild Wars Factions. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 85
Game FAQs
GamesRadar 80
CVG 78
IGN 85
GameSpy 90
GameZone 90
1UP 90






User Reviews (1 - 11 of 65)

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Factions: Fun vs. Fun

5 Rating: 5, Useful: 0 / 0
Date: September 02, 2008
Author: Amazon User

Guild Wars Factions is the second in a series of awesome games from NCSoft that started with the original Guild Wars. Factions takes us to the continent of Cantha where two factions are fighting for control. Which side are you going to choose?

With two new main classes - the assassin and the ritualist - along with a full set of skills for both of them. Factions also allows you, once you have progressed far enough, to cross over to the Prophecies campaign and or engage in the Guild Wars: Eye Of The North expansion. Factions is a full, stand alone campaign to the original Guild Wars.

Review of Guild Wars: Factions

4 Rating: 4, Useful: 0 / 0
Date: May 08, 2008
Author: Amazon User

This game is awesome. I suggest you start out with a Warrior/assassin. It's so much fun!!!

Decent addon to the Guild Wars franchise

4 Rating: 4, Useful: 0 / 0
Date: May 02, 2008
Author: Amazon User

This is a good expansion to the Guild Wars experience. Along with a whole new continent to explore, you also get 2 new character types to use...the ritualist and the assassin. They key gameplay difference between this a the original Guild Wars is that you level MUCH quicker in this game. You can max out in several hours of playing time. This is because all of the missions and quests are much more difficult that in Prophecies and you will encounter many more high-level enemies in the beginning of the game. Another cool feature is that you can carry Prophecies characters into the world and Factions characters into Prophecies once you reach a certain point in the game.

This is also a standalone game. It works well in conjunction with Prophecies or totally on it's own. If you liked the original Guild Wars game, you will love this one.

Guild Wars Rocks

5 Rating: 5, Useful: 0 / 0
Date: April 28, 2008
Author: Amazon User

This is arguably the best game of the Guild Wars series. Not only does it have great graphics like all the other games, the storyline is unique and it takes very surprising, unexpected turns...kinda like in a good book. The new content in this game is amazing, and the end-game gear is awesome.

Even better than the original

5 Rating: 5, Useful: 0 / 0
Date: April 27, 2008
Author: Amazon User

When I got tired of paying monthly fees for MMORPGs I gave the original Guild Wars a try. I was quickly pulled in to the story and the fact that this game is significantly more challenging than the MMOs I've played in the past. Factions steps that up another notch completely. Although I enjoy Prophecies, I found the first 1/3 of the game a bit slow and drawn out. Factions is has a much quicker pace, which I really appreciate. I totally recommend this game for both newcomers and returning guildies.

GW factions

5 Rating: 5, Useful: 0 / 0
Date: March 04, 2008
Author: Amazon User

The most exciting and fun game in the series, you should definitely buy this one first. It has one of the most fun to play classes in the game, assassin, with it, and a new way of dealing with missions. You get tons of exp early on in the game, and gold is easy to get.

A review for mmorpg n00b's

5 Rating: 5, Useful: 0 / 0
Date: March 01, 2008
Author: Amazon User

Bored of single-player games, and the direction they've taken lately, I began looking into mmorpg games. The Guild Wars series intrigued me with it's fantasy setting, and it's no-fee service. (That's right! No monthly service fee!) The primary problem then, is deciding which version to purchase.
1.) Most fan sites recommend Prophecy (the 1st of the Guild Wars series) which is currently available in the Game of the Year edition (which gives you super weapons to start out with) and a version with the Eye of the North expansion included.
--The problem's I encountered with Prophecy primarily relate to the length of the story, and your ability to level-up. The story is the longest in the series, and most of it requires a level 20 character. My highest character, slightly over half the way through, is only level 17.
2.) Eye of the North is the latest addition, and is an expansion, not a chapter as the other three. As such, you HAVE to own one of the three chapters. It's primarily a dungeon crawler, adds heros (henchmen you can train and actually equip and control,) and has a "Hall of Monuments" to store your character's equipment/data for transfer to the upcoming Guild Wars 2.
3.) Factions is my favorite of the series, although I must admit I haven't tried Nightfall, yet. My reasons are, short story, easier to level up, equipment, skills, crafting items, etc are available in the tutorial area, and if you have another chapter in the series, you can transfer gold/items to your new characters, giving them huge boosts early on, when they really need them. Add to that, the fact that your skills, how to use them, why and when to use them is actually explained, helping you to chose more wisely. And Factions actually has a manual in the box, prophecy's has to be downloaded.

Oriental Feel

4 Rating: 4, Useful: 0 / 0
Date: February 08, 2008
Author: Amazon User

I will keep this short since I have written a more extensive review for the Guild Wars product. Factions is one of the three storylines that can be played in Guild Wars. One need not own Guild Wars (known as "Prophesies") or the other title ("Nightfall") to play Factions, though owning all three means you can play your character in each of the three stories.

Factions has is a more Oriental feel; though it seems to be more of a mish-mash of western medieval and oriental. I would have liked to see the character appearance options allow for such things as white faced geisha girls - though I did see at least one NPC that had this look. Otherwise, Factions builds on the Guild Wars feel and is an excellent choice.

Fan from the start

5 Rating: 5, Useful: 3 / 3
Date: January 09, 2008
Author: Amazon User

I know what an MMORPG is supposed to be. I played Diablo II, and WoW. I was an EQ addict. Knowing what I was willing to put up with in a game, and those things which I was willing to part with to get them, I have to say that Guild Wars has achieved the best balance so far. I stopped playing EQ when the monthly fee outweighed my desire to play. That said, the allure of a game with no monthly fee was definitely high.
I enjoy MMORPGs for a few reasons: Social environment, ease of use, interest in the plot/story/purpose, and the ability of that game to hold my interest.
Socially, any game which I can play with friends is a winner. But I also enjoy making friends with people I play online with. Basically, a win-win situation with GW.
Ease of Use... OK, not the most intuitive control system. However, a few hours into play, I pretty much had it- and everyone does it differently from what I've found. Spells don't require a great use of mastery in order to do well, and the ability to change your character as often as you wish allows for an easier learning process. Not doing well with a character does not necessarily mean a re-roll. It could mean a secondary change, or simply an attribute change, neither of which are irreversable. Also, the new character areas make it simple to learn the controls without constantly dying in between. Leveling is fast, and capped at 20, making the game one of learning the art of spell combinations- much harder than having all of your spells available at once, however, only necessary once you have conquered the basics.
The story is interesting, but it isn't the only reason to play. Guild v. Guild battles, Player v. Player battles, Personal Titles, Team v. Team battles, mini-games, dungeon crawls, holiday events, and a miriad other reasons exist as reasons to play. And while you cannot take characters specifically designed for PvP into PvE, you CAN go the other way. The purpose of WoW seems to be guilds doing guild things. GW's purpose seems to be, "Do what you like to do." Sure, it may not do everything as well as a specific game might, but the selection is done well enough for most people to enjoy what they do.
This game holds my interest. It wouldn't have if I had jumped in with Factions. It may have if I had started with Nightfall. It continues to hold me into Eye of the North. I will most likely pick up GWII. I recommend anyone interested start with Prophesies. Then, if you like it, go to Nightfall. If you still like it, buy Factions. And if you make it through Factions, reward yourself with Eye. I know that's not the order they came out in, but it's the best order for learning the system. Starting with Nightfall is a BAD idea. While it is probably the best game, it isn't the best learning curve for new players. Start with the basics. You're more likely to enjoy it.
There are a few other things which differentiate GW from its major competitor WoW, but I think it hits the best balance of any game so far.

Good for PvP'ers

5 Rating: 5, Useful: 0 / 0
Date: December 19, 2007
Author: Amazon User

On its own, Factions is a good role-playing and PvP MMORPG. And only in Factions can you create the assassin and ritualist professions.

The plague-infested streets in the beginning of the role-playing game are dull, but the landscapes get much better once you're out of town. The storyline is interesting, but not as good as Prophecies or Nightfall. So when I created my assassin, I played Factions long enough to collect a few good skill combos then took the character to Nightfall.

If you enjoy PvP then you'll get into the alliance battles where teams on opposing sides play territorial games to redraw the battlemap for their guild's chosen faction. Some find it fun, I feel PvP is frustrating. Thus I give the game a fun-factor rating of 3 stars. Overall I give 5 stars for the excellent graphics, character development, skills and role-playing options, which include challenge missions (great fun).

The best part about ANY Guild Wars game is there's no monthly fee...just buy the game. The Guild Wars online store is available in the login user interface, and offers special game upgrade purchases at reasonable prices.


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