Below are user reviews of Star Trek: Hidden Evil and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Star Trek: Hidden Evil.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 18)
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A star trek maniac
1
Rating: 1,
Useful: 3 / 4
Date: June 16, 2001
Author: Amazon User
An alright game but it dosn't really follow the STAR TREK theme. Plus the graphics aren't that good and the controlls hard to use.
a lower than ok game
2
Rating: 2,
Useful: 4 / 4
Date: August 01, 2000
Author: Amazon User
I didn't quite like it for the following reasons 1-when fighting, ai acts pretty dumb, and is way too easy to defeat. 2-game is waaaaaaaaaaay too short, i finished it in 2 1/2 hours, and i'm not even good with adventures... 3-the game would have been maybe a hit if they'd have put at least 3 and in bnest case 5 to 7 of those missions the game'd have been worth its money 4-you don't get the freedom of acting, in training on vulcan nerve pinch when trying to use phaser it doesn't work, same's when you try to use phaser or vulcan nerve pinch on picard or data or son'a while they're still not against you...
but on the plus side here's what most trekkies will find interesting about the game 1-you get to see corridors of enterprise and their main engineering. 2-you get to meet picard, data and beverly 3-you get to run around like a mad idiot with a phaser 4-you get to shoot son'a and another race, which i'm not gonna reveal, don't wanna spoil it gor you 5-you get to explore a sci-fi looking son'a colony 6-you get a chance to promote your ensign sovok to leitenant(i'm sorry if i spelled it wrong) 7-you get to use nerve pinch, but you don't get a chance very often, only 4 times in the game]
overall-trekkies might like it, but as an adventure, it stinks
Graphics are the only saving grace...
2
Rating: 2,
Useful: 3 / 5
Date: December 04, 1999
Author: Amazon User
Definitely not worthy of buying. The graphics and general design are the only thing that save this game from 1 star. It had a lot of potential but the story is poorly developed, the game play is waaaay to easy, and the ending is just the pits. Great idea, nice graphics, bad game.
Good Star Trek - Poor Game
2
Rating: 2,
Useful: 7 / 8
Date: January 05, 2000
Author: Amazon User
Hidden Evil is a great game plot in search of a real game. Activison did a very good job capturing the feel of the Star Trak genre. The graphics and sound quality are quite good. However, as a game Hidden Evil falls woefully short of the mark. The puzzles are not challenging. The overall enviroment is very two dimensional despite ustilizing true 3-D for generating the main characters. You can't fall off a bridge even if you try. But the worst part is the keyboard-only control. It is extremely cumbersome and remeniscent of the late 1980's, when PC adventure games were just crawling out of the "text-only" primordeal soup. In fact, much of the game's combat difficulty comes from the interface instead of the opponents.
It's a shame such a good concept was wasted by apparent laziness on the part of Activision.
Good Game for Trekkies, Bad Game for Gamers
2
Rating: 2,
Useful: 5 / 7
Date: January 09, 2000
Author: Amazon User
This game has some great graphics and a good story to it. But the controls in the game are very hard. And the story is WAY too short. (2-5 hours for most people to complete it). This game also has almost no replay value in it.
So basically, if you are a diehard trekkie, and you are willing to fork over $30 for 10 hours max of playing time, then this game is for you. However, if you are a gamer to any degree, you'll probably find this game a boring experience.
Good try but falls short..
3
Rating: 3,
Useful: 17 / 20
Date: November 27, 1999
Author: Amazon User
I am a Star Trek fan. I admit it. And I look forward to interactive games about Star Trek. However, most releases are not very good (Starfleet Command, Starship Creator to name a few) and it makes we wonder if we are finally going to get a great Star Trek game. Hidden Evil is a good attempt, but has many faults. There is no mouse or joystick support. The game is pretty easy and way too short. And for the best "cut scenes," you have to install the complete game on the hard drive. To say things in it's favor, the graphics are good (I only tested the 3DFx version,) the sound and music are well done, and the game approaches greatness several times, but falls flat. If you are a Star Trek fan and like to collect the software titles, I would recommend this, but don't expect too much. I give this title a "C."
Good Trek Experience, Horrible Game
3
Rating: 3,
Useful: 11 / 12
Date: November 29, 1999
Author: Amazon User
This game is for Trek diehards only. Its incredibly easy. Even Forrest Gump could beat it in about six or eight hours. It does a great job of recreating the experience of a Trek episode with beautiful graphics, interesting storyline, and a nice soundtrack. However, the game control is clumsy and the puzzles are very simplistic. Again, good Trek experience, but a miserable game.
Graphics are the "Enemy" Here
3
Rating: 3,
Useful: 8 / 8
Date: January 04, 2000
Author: Amazon User
In many ways, "Hidden Evil" hits all the right notes in a genre that has had precious little serious attention paid to it. In its Star Trek adventure debut, Activision comes close to reviving a disappointing genre. The storyline is strong--stronger perhaps than the movie on which it's based. The voice characterization is, no pun intended, engaging. And the puzzles, while perhaps easy for hard core adventure gamers, are hard enough to amuse those of us with busy lives.
Where the game fails, really, is in its graphical quality. The graphics are hardly better than designers obviously believed they were doing better work than that early entrant into the genre, because they keep forcing 'artful' camera angles on the player, whether she wants them or not. These constantly-switching camera angles don't quite make the game unplayable, but they are annoying enough to waste your time. Often, you'll lose track of where you are in a particular room because the cuts from the various camera angles are so severe, your location is in no way obvious. In a few rooms the problem is so acute that you have to move on faith.
Don't worry, though. The gamemakers have made it largely impossible for your accidental movements to get you into trouble. In one especially laughable scene, it's *impossible* for you to fall off a rail-less bridge, but entirely easy for you to get gobbled up by an unseen monster. This, of course, is a significant problem in a game which otherwise strives for plausibility.
WIth these somewhat glaring design faults hanging over the game, the inevitable Insurrection. It does wonderfully amplify that plot. You should also buy it if you need to keep abreast of the development of the Star Trek genre. This is an important stepping stone in that process. And if you're a young adventure gamer, still uncertain of whether you like adventure games, this one will help hone your adventure-playing skills while keeping you in a familiar environment.
But if what you really want is to be immersed in the Star Trek universe, be surrounded by known characters, and solve puzzles while galavanting around the galaxy, buy the much superior "Starfleet Academy" on DVD. It's often miscast as an action game, but in truth it's a grander adventure than this.
Game control is awful
3
Rating: 3,
Useful: 1 / 1
Date: November 26, 2000
Author: Amazon User
This might be an OK game (althought it does seem a little old-style in terms of visual effects) except for the game must be controlled entirely by the keyboard, and it is extremely unintuitive when compared to some other Star Trek games, like The Fallen. Advice: skip this one.
An ok game
3
Rating: 3,
Useful: 1 / 1
Date: January 02, 2001
Author: Amazon User
The game was ok, in the first place the control was horrible. I found it difficult to move the character out of danger fast enough. The length of time it took me to finish the game was about 2 days working off and on. Anything that I was stuck on took me tops about 10-15 minutes to figure out. The only lifesaver in the game was the incedible graphics, and an excellent plot idea. If you like short, good games go for it.
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