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Playstation 2 : Time Splitters: Future Perfect Reviews

Gas Gauge: 80
Gas Gauge 80
Below are user reviews of Time Splitters: Future Perfect and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Time Splitters: Future Perfect. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
GamesRadar 80






User Reviews (1 - 11 of 33)

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...WAS Perfect

1 Rating: 1, Useful: 2 / 28
Date: January 01, 2006
Author: Amazon User

We played Goldeneye 64 like crazy and when we finally got a PS2, we wanted a game to replace it. After research, we learned that some of the guys from Rare left to form Free Radicals - who developed TimeSplitters. So many online reviews compared it to Goldeneye and Perfect Dark for the Nintendo 64, that we were sure it would fit the bill - so we bought it.

I was thrilled by the multiplayer. It reminded me so much of the fun we had with Goldeneye. From the way the player moves, to how the aiming/firing works, the multiplayer options, etc... We thought for sure we had found the right game!

We had no interest in the single-player story modes, but for the fun of it I tried it out and in the first level, one of the soldiers takes God's name in vain. This is inexcusable and very offensive to us. Not many people pay attention to this kind of thing - even our Christian friends overlook this, but we can't.
We were very disappointed by this, to say the least. We would really like to have had a game we could enjoy as long as we enjoyed Goldeneye.

So...if you find that offensive, you may want to look for a different game.

Yes, we do read the ratings first. It is rated [M]ature, but it clearly says "For Blood and Gore Violence". No mention at all of language.

Much better on xbox or gamecube

1 Rating: 1, Useful: 1 / 28
Date: April 09, 2005
Author: Amazon User

i endorse evry word there. Much better on the xbox on gamecube, and i'm not biased 'cos i have a ps2 with 26 games and i'm just hurt that the games is more fun on those two consoles.

Broke the CD into bits

2 Rating: 2, Useful: 0 / 4
Date: July 30, 2007
Author: Amazon User

when I first started playing this game I was really happy with it. It had a lot of character to it, and a lot of humor as well. Good gameplay and variety of situations. Quite a bit of imagination went into this game. But I got to tell ya this is the first time I've ever took the CD out and smashed it to pieces. It was a level where you had to decode 3 different computers and after trying to get this sequence 15-20 times, I had enough. I just smashed the freakin Cd, and it felt mighty good to do it. Whoever made the game knew that this particular level was a pain in the but and i think that they took great pride in making the gamer's life so difficult. Why can't they just make a game that isn't pretentious. Just good gaming situations and a lot of fun. This game has really deterred me from buying another game. Maybe I'm just getting to old for this s*&#.

This great series is finally online, but with some problems

3 Rating: 3, Useful: 12 / 19
Date: May 16, 2005
Author: Amazon User

TimeSplitters has always been the most fun First Person Shooter series around. Smooth graphics, fun characters, really fast action. TimeSplitters 2 has to be my favorite shooter ever. Needless to say that I was looking forward to this finally being online.

Well, the online portion is the reason why this game exists. In terms of how the game looks and plays, it's just like it's predecessor, TimeSplitters 2. This in not a bad thing by any means.

So, the first question is, how is the online? It's a mixed bag. When the games are fun and fair, it's amazing. But those times are increasingly becoming few and far between. First off, technically, there is no lag. Playing online is almost as fast as playing against your friend. You can play up to four players on one console, and up to eight in one game (NOT 16 like the preview says!). The games consist of the normal fair: deathmatch, team deathmatch, assault, capture the bag, and more. You can choose something like 10 different levels or use custom made levels. You can join a game, or you can host a game (so you can choose the setup, kick out players, etc.).

There a few technical problems though. The first and most obvious is that the headsets don't work over PPPoE. Which is strange because it's pretty standard on many DSL connections, I can't see why it is so technically different than other types of connections. Second is the lack of diagnostics. What I mean by that is that if you're behind a firewall without port forwarding, you'll won't be able to host games. However, it'll still let you set up the game. For the longest time I thought I was unpopular because no one joined my game. The server let me set up the game even though I was not set up to handle it. Finally, the game freezes on many custom maps online. The only way to get around is to reset the PS2 and go through the annoying 5 minute process of getting it back up and online.

Now it terms of play, sometimes it's just downright amazing. A properly set up capture the bag in "Training Grounds", or a team deathmatch in "Mexican Mission" is the most amazing game experience around. The kills keep coming. Strategies start developing. You start to recognize tendencies, tend to work in groups, etc. All in all, if those perfect scenarios with the right mix of people are set up correctly, you've got the best gaming experience ever.

Notice that I used the word "if"? Well, that's because many people are cheap online, or many people don't know how to setup a game. It's tough to host a non-deathmatch because no one will wait for eight slots to fill up before the game starts. That often leads you to the mercy of the host of another game. Many times, the game will have short characters (monkeys, a little girl). The short characters, being smaller, have a huge, cheap advantage, and their cheapness annoys and aggravates many people. Often times, in custom maps, weapons will be placed in obscure places where only the mapmaker can find them, giving them another cheap advantage. Also, there's camping. The worst offense imaginable (I was doing it by accident when I first started playing). Basically, a person waits for you to respawn with a weak weapon or waits for you to cross a narrow opening, and then shoots you. There is no real way to defend against it if the host doesn't kick them out. This ruins a lot of games. If you look on EA website, they rank the players. I played against 2 of the top 10, and one was guilty of using a monkey, one was camping. EA is rewarding cheap play. Finally, many hosts don't know how to set up a game (e.g. they set it up for camping or they have really boring scenarios or maps). This just makes the whole hit or miss phenomenon of getting the right game even worse. Only about 1 out of every 5 games I join are enjoyable or playable, which caused me to abandon online play after just a few weeks.

Other than online, it offers the standard offline fair. There is still the ultra fun offline deathmatches against bots. There is nothing greater than having my friend and I use a split screen fighting off many bots. They also included the greatest level of all, Mexican Mission from the TimeSplitters 2. That is a huge plus. There is the standard story mode. Despite the numerous changes in level backgrounds, I found the latter levels to be uninspiring and boring, with stupid little mini games or escort missions. There is also co-op, but it's the exact same missions as the single player, so if you've played single player, co-op is not that great, and vice versa. Also, there are challenges which are just a bunch of little scenarios. Shoot a bunch of zombie monkeys, time yourself as you throw bricks through windows, race a car shaped like a cat around walls to get the best time. Just a whole bunch of things that seemed sort of tacked on. I played a few before I quickly got bored.

All in all, the online flaws prove too frustrating and take away from a really great game. If you're not playing online, you can easily purchase TimeSplitters 2 and have the same great experience for about one-fourth the price.

Pros:
No lag time online
Best engine around
Mexican Mission!
When it's setup correctly, boy is it fun

Cons:
Campers and monkeys online
Mostly boring online matches
Technical online problems
Boring, uninspired story missions
Arcade mini-games just seem lame

Time to complete: 7 hours (single player or co-op story mode)

Frustration: Low (on normal)

Difficulty: Low (on normal)

Not a bad game for 10 bucks

3 Rating: 3, Useful: 0 / 1
Date: June 29, 2006
Author: Amazon User

I paid about 10 bucks for this game on Amazon. For that price, I consider it is a great game. The story mode is actually interesting. The graphic, though, is not as polished looking as some other games.

TimeSplitters: Future Perfect

3 Rating: 3, Useful: 2 / 9
Date: March 28, 2005
Author: Amazon User

The day has finally come. After a year or two playing the TimeSplitters 2 masterpiece, I finally have the next chapter in the gun crazy series. But let's point out a very big mistake. Free Radical teaming with EA on this one. :o( EA rushed it. Thats the first thing i need to say. It's really dissapointing. Some of the game is fun, but more of its really heartbreaking. The music in TS2 was actually catchy and fun to listen to. This soundtrack sounds like a Disney movie.... Like Siberia in TS2 had a beautiful score, a tense piece of music, making you sweat. But the Siberia in this, reminds me of a Pochahontas of Little Mermaid movie. Secondly, the weapons in this game aren't as good as TS2!! And it all seems rushed. Theres like 2 vehicles in the game, and really some of the levels just arent that fun. But there are many positive aspects in this. Like how the battles are always pretty entertaining. Mars Prison is an awesome stage. But I'm telling Free Radical this: PLEASE GET EIDOS TO WORK WITH YOU AGAIN!!!! I know Eidos doesn't support Gamecube, but get them just to do TimeSplitters for a groundbreaking FOURTH chapter. I'm waiting... Anyway, if you don't have TS2, go pick it up at the local Target and get it for... get this... 9.99! Buried treasure! Wait til TS3 is around 20 bucks, 50 just isn't worth it!!!!!

HIGH REPLAY FACTOR

4 Rating: 4, Useful: 10 / 11
Date: April 08, 2005
Author: Amazon User

With so many first-person-shooter games to choose from, it takes something special to make one stand out. This game is very creative & very fun. Most FPS games are stuck in one specific time period, whereas Timesplitters involves time travel, therefore you can play with old weapons in the past, or sci-weapons in the future. Simple solution, but very clever, it pays off due to the variety.
The story itself is fun, being funny and interesting, but the real treat is the replay-factor. There are many ways to play with friends or AI opponents, from Deathmatch to Capture the Flag, and even a game of tag where the person who's "it" is on fire.
There are also lots of challenges to complete, and a lot of variety to them. You can make robo-monkeys dance using an electric gun, shoot hoops with steel balls, drive cats around a racetrack, break things with bricks, and even go curling with monkeys. And the better you do at all the challenges, the more characters you unlock, and there are around 150 to play with.
The bottomline is the replayability. When you're broke & cheap like me, you want to get a lot of usage out of your expensive games. This is one of those games you can play again & again without getting bored, simply because there's just so much stuff to try. The customization of various matches is really high, putting you in total control of how you want to play. Plus, the simple joy of just running around and shooting moving targets without actually hurting anyone can't be beat. This is a fun game with a lot of variety to it and some really neat surprises, I am really glad I got this one.

Side-splitting

4 Rating: 4, Useful: 4 / 8
Date: September 16, 2005
Author: Amazon User

Timesplitters Future Perfect is the best game out of the Timesplitters series and is now made by EA games instead of Eidos. After three long years, one of the best first-person shooter games finally returns in its biggest installment yet.

Cortez is back and this time he must stop the evil Jacob Crow from destroying the future. Along the way, Cortez gets some help from his future self; his future self travels back through time and helps you defeat some tough enimies. It seems that Timesplitters was never good in the story section but it makes up for it in the arcade section.

The arcade section has always been one of the best elements of the Timesplitters games; it basically provides hours of endless gameplay and offers over one-hundred fifty characters to choose from from a monkey to a sock creature and even a dead cow. There aren't any new elements to the arcade mode; it's just like the one from the previous game.

Well, that's all there is to this game and I'd recommend it.

Get it Before you Buy anything else

4 Rating: 4, Useful: 0 / 0
Date: December 11, 2006
Author: Amazon User

So one day I come to my friends house and he pops out a little game called:'Time Splitters: Future Perfect'. So we play it on a new MemoryCard and......IT'S THE BEST FREAKIN' GAME EVER! I mean, you can have the game at 0.0 percent completed and you can at least all but 2 weapons and characters. What really will get you to like this game is the weapons. The coolest ones are: The Injector(will cause enimes to inflate until they explode)and the Monkey Gun (which you have to unlock, but, It's worth it because, it fires like, 65 shots with the push of a button. I also suggest playing this game on 2-Player deathmatch 'cause, that's were all the sweet weapons come from. I give it a 5 out of 5.
I owe it to my buddy james for showing me this game.

wonderful game, right up until........

4 Rating: 4, Useful: 0 / 0
Date: March 16, 2007
Author: Amazon User

timesplitters: future perfect is easily one of the best PS2 games and definitely the best FPS i've seen on the system. it features a great single-player mode, great weapons and aiming.. everything was terrific, addictive and fun, until i reached this puzzle part where you have to figure out how to get two wires to connect through a puzzle. i had already done this TWICE before!!!! and it was easy in the other sequences, but then when it asked me to solve two at the same time, and if you're too slow you have to do it over and over and over again... man, that is a huge mistake to make in developing a game. this goes down in my history with other huge game mistakes such as half-life 2 having too many choppers and max payne including an annoying dream sequence not once, but twice. if something's annoying the first time, why would it be fun the second time?!?!?! unfortunately i'm the only gamer who gets mad about crap like this. after all, timesplitters is a shooter game. so why the hell would i want to solve annoying PUZZLES if i didn't want to play a PUZZLE GAME? helllooooooo... this wouldn't have taken much thought for the game-makers to figure out, to leave the puzzles out. nonetheless a great PS2 game. it has a bunch of extra modes to play aside from the story, but they weren't very fun to me. as such, i don't care for the multiplayer mode either. but as a single player game, there's a good amount of fun here, and it's very rare for me to say that a console FPS (not a PC FPS) is actually good.


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