Below are user reviews of Myth III: The Wolf Age and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Myth III: The Wolf Age.
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User Reviews (1 - 11 of 28)
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AVOID THIS PRODUCT
1
Rating: 1,
Useful: 4 / 8
Date: November 11, 2001
Author: Amazon User
This product is defective. After hours of effort, I cannot get the game to boot up. If you bought it based on love for the other two Myth games, you are in for a shock. This is not a Bungie.com product. They are gone. In the wake left behind their departure, the game comes with disclaimer referring to two known problems. It references a website that does not respond. My disappointment knows no bounds. I plan to return it.
Could anyone make a game less fun?
1
Rating: 1,
Useful: 5 / 8
Date: November 25, 2001
Author: Amazon User
How could they have gotten it all so wrong? Playing this game is less entertaining than work! Myth I and Myth II were fun. Myth III is tedium. In Myth III, the camera height isn't adjustable, the time can't be slowed or sped up, and it's difficult to move troops around. Overall, it is an excersize in frustration. If you buy this game, you will not be happy with your purchase.
Don't get this game!!!
1
Rating: 1,
Useful: 2 / 7
Date: November 14, 2001
Author: Amazon User
Well guys, the Myth games series started 5-6 years ago, now it is getting repetitive and this last Myth 3 is the less cool of the whole series, because it's incomplete (sorta of half-release) and because it's just a bad clone of Myth 2.
Guys, Myth was very original 5 years ago, now we needed new good ideas and new cool units, that didn't happened.
I think bushido for Myth 2 is much better than Myth 3 <--- this is for people not new at Myth.
I hope that one day some ppl with fresh and good ideas and good knowledge of making games will release Myth 4 because Myth 3 is a enormous flop.
Well, don't buy it!
Certainly not up to Myth II standards . . .
1
Rating: 1,
Useful: 1 / 4
Date: January 05, 2002
Author: Amazon User
I am extremely disappointed with Myth III. As another reviewer wrote, this is simply not a Bungie game and does not live up to the quality of Myth II. The production seems shoddy and incomplete. I had problems getting the sound to work on my system. Some levels take forever to load, etc.
The single player scenarios I've played so far are boring and the scenario descriptions seem lacking (i.e., it's often not clear what you're supposed to do on any given level). Seems like you have to do more running away from the enemy to get through the early levels than actual fighting -- I owe this to the fact the player units seem much weaker compared to the enemy than Myth II and overall the play isn't well balanced.
Haven't played the multiplayer mode. Maybe it's worth it for that, but as far as the single player game goes, I definitely don't recommend this. You're better off sticking with Myth II.
Game Released too early, too many bugs
1
Rating: 1,
Useful: 0 / 2
Date: November 07, 2001
Author: Amazon User
Fans of Myth TFL and Myth 2 are better off passing on this title for now. Mumbo Jumbo GameSpy and Take 2 have ruined one of the greatest RTS titles ever. The 3D conversion makes even the fastest computers drop frames and ruins gameplay. The online multiplayer doesn't work properly, thanks to GameSpy, and results in many crashes. When you consider the fact that Bungie had the same multiplayer working well in 2 previous releases of Myth, it makes GameSpy look pathetic.
Take 2 has already failed to deliver the Mac Version of this game as promised, and I have low expectations for this game ever being properly patched.
Lot of bugs! And no other patches will come!
1
Rating: 1,
Useful: 0 / 6
Date: January 17, 2002
Author: Amazon User
If you buy this game, probably it won't work on your computer because of the several bugs it has and you will return it, after a bad waste of time. This game has lot of problems and the patch has fixed nearly half of them and probably no other patches will come, because the developers are not longer supporting this game. This lack of support is really bad and bad again...BR>If you guys are new at the myth series just buy myth2, it's much better and it still has an enjoyble community.
Definitely not a Bungie game...
2
Rating: 2,
Useful: 20 / 24
Date: November 06, 2001
Author: Amazon User
I'm not new to the Myth universe. When the world was ranting and raving about Starcraft's build-it-as-big-and-as-fast-as-you-can mentality, I was a Myth nut and proud of it. That said, Myth 3 falls short of the greatness which was Myth 2 and Myth: TFL in a number of ways.
First, the Myth 3 single-player experience sucks. Defeating the single-player levels in the previous two installments required taking the terrain into account during every step of the way. No other RTS was as enviromental as Myth, and Bungie exploited this for all it was worth, resulting in very rich gameplay. Myth 3 does not develop upon strategic use of terrain. Most of the battles are on flats and meadows; they're pretty boring compared to the rolling landscapes and hazards of the first two. And as stupid as it may sound, the voice acting fails to get me Myth-ified in this one.
The second thing that bugged me was the graphics. The addition of polys (instead of sprites as was the previous norm) is a nice touch. But anyone who remembers the first two Myth games is scarred for life by the spectacular dwarfen/wight explosions and the limbs which would fly everywhere as a result. This special effect has been preserved....it looks two or three years old and it shows. When an explosion blows someone to pieces, it looks like a bunch of random body parts fly from where the person used to be. Even Myth 2, based in sprites, produced a much more convincing blast. I know it's a small caveat, but it's a ton of the little details such as this one which bring this Myth universe down from magnificient to merely average.
Admitedly, I never tried the Myth 3 multiplayer. If it was simply carried over from the first two games, I'd be content. It'd be hard to improve upon the perfection of the first two in terms of all the options, units, maps, etc, and I acknowledge this.
A valiant effort, but it is painfully evident that the legendary Bungie was not behind the development of Myth 3. It's too bad that Bungie lost the Myth franchise when they were purchased by Microsoft. This game could've been great--it simply lacks the polish.
Tedious
2
Rating: 2,
Useful: 3 / 5
Date: November 25, 2002
Author: Amazon User
I've been a huge fan of the Myth series. I was a huge fan of Marathon as well (another ground-breaking Bungie game series). So, I was really looking forward to Myth III.
Unfortunately, I found that while the graphics were somewhat upgraded, the gameplay suffered tremendously with the transfer of the game to Mumbo Jumbo. It was just no fun.
Everything is a slog-fest. Keep playing the levels over and over and you'll eventually get through, but there is no subtlety, no style, no real interest. No fun. I quit after level 5.
Everything runs ponderously on my machine, too, even though I have decent hardware. I think the move to a fully 3D engine cost more than it benefitted the game.
I hope Bungie does great things for XBox. It would be a real shame if their light is gone from the world of gaming.
Myth has Fallen to the wolves
2
Rating: 2,
Useful: 1 / 6
Date: January 15, 2002
Author: Amazon User
I was so looking forward to Myth 3. Then it arrived. I never have been so let down. The quality of theis game has collapsed into a sad poor shadow of it's previous two versions. Myths previous versions are still on my best tactical games ever but this version is going into the biggest waste of money. Everything you loved about myth is gone and replaced with tiny doom figues and lame reality engine.
Avoid this one or suffer through the biggest let down in game history.
Myth I was much better
2
Rating: 2,
Useful: 0 / 0
Date: May 12, 2007
Author: Amazon User
Myth 3 has too many characters per army. In Myth 1, the relatively small size of your army allowed for manageable and effective tactics. Myth 3's armies are huge and unmanageable. For instance, at the beginning of any scenario there is time to select sub-divisions of your army and associate each with a hot key pattern. In Myth 1, I could do this in seconds. In Myth 3, there are so many characters, spread over such a large area, that I have yet to satisfactorily complete my sub-selections before the scenario begins. And then, as the battle progresses, I have a hard time managing my numerous forces over the large area of the map.
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