Below are user reviews of Seven Kingdoms: Ancient Adversaries and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Seven Kingdoms: Ancient Adversaries.
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    User Reviews (1 - 3 of 3)
    
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            A Mediocre Game
            
                2
                Rating: 2, 
                Useful: 6 / 28
                Date: June 18, 2000
                Author: Amazon User
            
            Seven Kingdoms: Ancient Adversaries is a mediocre game. Basically there are seven different cultures such as: The Greeks, The Zulu, and The Persians. They each have different qualities and you have the choice of a  diplomatic victory or a military victory. I disliked this game because of  the interface. It made it difficult to play because structures had to be  within a certain range of another structure in order for it to operate  correctly. Also, trading (which is the easiest way to get money) was  difficult and awkward. Overall, I would recommend, if you like strategy  games that you try one the Age of Empires series. Because Seven Kingdoms:  Ancient Adversaries is not worth your time.
        
            
Civilization meets Warcraft
            
                5
                Rating: 5, 
                Useful: 30 / 31
                Date: June 19, 2000
                Author: Amazon User
            
            Seven Kingdoms (and its free upgrade, "Seven Kingdoms: Ancient Adversaries") does what no other game (except for 7K2) has managed to do: combine the adrenaline rush of RTS with the planning and strategy of  Civilization.
As with many RTSes, you recruit and train troops with an  ultimate goal of world domination. You also have the (now expected)  "technology tree" which you climb up to discover war machines  like catapults and cannon. 
What's different about 7K is that the way it  incorporates the need for food, economy, trade, population management,  diplomacy and espionage into this scheme. You start out with a partly  filled fort connected to a village with a certain number of people. You can  recruit people from the village, but each person you use as a soldier takes  away from the peasants farming in the fields. Want to build a mine to dig  for ore, and a factory to build products with the ore? Fine, but each takes  away from your pool of villagers: fewer soldiers, fewer farmers. Want to  research? Good, but more scientists mean fewer miners, manufacturers,  farmers and soldiers.
There are subtleties in all this, too. Tax money  comes from villagers (never soldiers) and lowers their loyalty to you. If  it gets too low, they rebel. Working (non-farmer) peasants will buy more  goods. You need a variety of goods to maximize profit and population  growth, which means trading with your future enemies. And somebody's gotta  make the food--starving peasants get angry.
But then, maybe they're angry  because there's a spy in the village agitating them. Or maybe they don't  like the world's monstrous Fryhtans turning them into lunchmeat. Life  expectancy can be short in this world.
Fortunately, you can persuade  independent villages to join you, but you'll want to be the same  nationality as they are, unless your reputation is sterling. You could kill  some of those fryhtans--but stay away from harming defenseless villagers.  Yes, you might deplete your enemy's food supply, but your own people aren't  going to like your atrocious behavior--unless you're pouring gold on their  head.
This is a far subtle and richer game than any RTS empire builder of  its day, and still has enough kick to deliver some spectacular battle, with  hundreds of troops and war machines. 
Easy to learn, hard to master:  Don't miss it!
        
            
Seven kIngdoms #1 game
            
                5
                Rating: 5, 
                Useful: 2 / 7
                Date: April 30, 2003
                Author: Amazon User
            
            Seven kingdoms is a great game its the best because there is a lot of strategy involved you can build an unlimited army you can research things and build them in your war factory well just to make the game easier heres some codes 10 men=; technology advance=t power up soldier =]
        
        
       
    
    
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