Below are user reviews of MiG Alley and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for MiG Alley.
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User Reviews (1 - 11 of 20)
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Outstanding dogfighting and dynamic campaign
4
Rating: 4,
Useful: 21 / 27
Date: November 16, 1999
Author: Amazon User
I highly recommend this outstanding flight sim. Its only problem is mulitplay which needs some work, however the rest of the sim more than makes up for it.
Great concept but needs work
1
Rating: 1,
Useful: 8 / 21
Date: December 19, 1999
Author: Amazon User
The graghics are great and the concept is appealing but after reading War & Peace to get the gest of how to operate this sim for 4 day's I was looking forward to enjoying the time in the skies over Korea. However between the Ilegal operations and the lock ups the enjoyment faded to frustration. Back to EAW until this sim is debugged!
Last of the real dogfights!
4
Rating: 4,
Useful: 20 / 20
Date: January 13, 2000
Author: Amazon User
If you are a fan of the Air campaign over Korea then this is a must have! Mig Alley accurately depicts how chaotic and close the air combat was. The campaigns are robust in that you can control not only your flight but other units that can affect the outcome of the war. It takes time to learn how to do it but it is worth it. I wish there was more medals and stuff in the campaign. The graphics rock, but you need a PC that can take it, what else is new. Yanking and Banking in this sim is not easy because spins can happen at a moments notice. Once you get the hang of it though there is nothing cooler than watching a Mig-15 burst into a fireball! One draw back is that you can't be Mig in a campaign, but you can fly single missions in one.
All in all this Sim is well worth your hard earned $$$$.
If you enjoy fine graphics, Look somewhere else
1
Rating: 1,
Useful: 2 / 7
Date: March 31, 2000
Author: Amazon User
This game was a total let down for me.The designer not only made a game that was difficult to play in the learning process of it,but also did not pay enough attention to graphics.Being a WWII flight sim. fan, I've had the chance to play others that gave a more realistic feel,and easier controls to learn.I felt very limited to my viewing the skies for migs. With other games you have a lock on ability for your enemy, so with one push of a button you can find him.This game has a werid alt.map that only shows the enemy in respect to your airplane.This just becomes very confusing and not fun to deal with.So,if you like games that lack in graphics and are hard to figure out,this is the game for you,but if you don't then keep looking because there are alot more games out there was much more to offer. The only thing I will say for this game is, if you buy two they'll make great bookends.
Outstanding Solo play
4
Rating: 4,
Useful: 2 / 2
Date: April 15, 2000
Author: Amazon User
An outstanding flight sim that is easy to learn, but difficult to master. Dogfights are epic and the dynamic campaign outstanding. Ground attack is as good as it gets. Flight models outstanding. Damage model outstanding. Comms is poorly laid out, but the AI helps some of this short coming. Multiplayer is only good for Head to Head and team play. Still, this one is excellent and I highly recommend it.
Excellent fighter sim
4
Rating: 4,
Useful: 5 / 5
Date: April 21, 2000
Author: Amazon User
As a trainee fighter pilot I think this is really the most realistic game I have played. Although the game is very limited, for instance in the number of exercises that can be carried out, I have still found it very usefull. The games biggest plus is the detailed map, that when printed out allows you to fly low level tatical navs using roads ,rivers etc. No game including Falcon 4 does this as well. This game with its excellent flight model is also great for ACM. Especially as it teaches you alot about energy management ( which is essential in a low power fighter ). Once again its a great pity is it doesn't allow more options ex 2v1 & 2v2 setups. Even with all its limitations its a must for any aspiring fighter pilot.
Disappointing.
2
Rating: 2,
Useful: 5 / 6
Date: May 27, 2000
Author: Amazon User
This could be a good sim, but unfortunately too many things are screwed up.
My two main complaints are graphics and controls.
The game uses the same graphical engine as 4 years old Flying Corps /WW I Rowan's previous sim/. On the box it says it is a new, advanced one. Well, it's not, I have FC sitting on the shelf for years and they look, feel and play the same. If designers made any changes, they are marginal. This means that graphics are average at best, compared with today's standards. Combined with clumsy viewies and confusing padlocks, the result is miserable. Explosions are cheesy, damage model as well. Ground textures from the lower altitudes are very bad, even with all filtering turned on, with tiles clearly visible. Cockpit art is average at best. Gunfire flashes sprites are laughable. Clouds are bad, with bad textures as well, sun glares are ugly. Rowan should get rid of this engine years ago...
Second major problem are controls. I'm using standard Microsoft's Sidewinder Precision Pro joystick. The controls are sensitive as hell, and there is really no way to decrease it sufficiently enough. /I've seen some reviewers mention this bug as well/. Keyboard controls are better, but result in major disadvantage of course and fast death.
Wingmen are precisely following leader's /yours/ moves. They are really very smart and can anticipate your every move, pitch and bank, without any delay, just like a flight of Blue Angels. Like shadows. Is this realistic?
The game locked up-crashed as well, there are known problems with 3D accelerators, not solved yet completely. /And they never will be, as well they never really were fixed in Flying Corps/.
What are positive things? Sound is OK. A nice documentation, including a replica of authentic Korean War handbook /F86 vs. MiG reports/. Supposedly a dynamic campaign mode /didn't try it/. Frame rates are OK, smooth enough.
MiG Alley is a disappointment for me, sorry but I expected more, and so the game goes back to the store tomorrow after I spent an afternoon with it. Going to try something else /maybe Jane's F-18/, or rather wait till Jane's will make next sequel to WW2 Fighters /that's my favorite :)/.
Run on PII-400 /128megs, AGP TNT Viper550 16 MB + PCI Voodoo2's in SLI /24MB /, for accuracy tested as well on iCeleron 466/128megs, TNT2 AGP ViperV770 32MB . Pretty same results on both machines. Max detected and allowed resolution was 1280*960 :( ; ... Played with the latest ,1.23 patch.
Mig alley shines where saberace failed
4
Rating: 4,
Useful: 1 / 3
Date: July 04, 2000
Author: Amazon User
When I got this sim, i had a year before tried saberace which was terrible, i found nothing wrong with this sim save that i felt the airfields could have been detailed better. Also trying to log onto the multiplayer was a real pain in the rear. The flight model i hear is truly accurate, sure its hard, the high speed wing stalls will get you, and i spent alot of time augering in and pushin up daiseys,but with time I became very competent an score many kills now and keep out of the stall situation. As far as the graphics go, they are stunning on a high end system, escorting a flight of b-29's going to target gives a real feeling of being there, which in essence is what we are looking for...isnt it? WildBillGT of the flight sim sq THE GALLENT TALONS
Mig Alley Puts You There
4
Rating: 4,
Useful: 2 / 4
Date: July 18, 2000
Author: Amazon User
Mig Alley gives a good feel of actually being there. It's also jets and guns, so you get up close, rather than missles. The flight model is good and you can fly close to the ground without crashing as you do in several other combat flight sims. The sounds are good and the graphics are more than adequate.
Let's be realistic here...
4
Rating: 4,
Useful: 4 / 5
Date: January 11, 2001
Author: Amazon User
I can understand the complaints about graphics, but let's face the fact that not everyone is sitting in front of some super-fast high priced PC. I am running a K6-III 400 with 256MB of RAM and this game screams with everything cranked to the maximum. This really is a great game. It's very difficult and unique unlike most sims out there. Flying a MiG 15 is even more difficult. But that was the nature of the beast. If I really want to get picky I would point out that the MiG 15 did not have wing fences as the outside view shows in the game -- the MiG 17 was the first MiG to use this for improved high speed performance and stability. And if I wanted to get even more picky one could say that the NR 23mm and 37mm cannon don't do as much damage as they would in real life -- one shot would tear any plane apart in almost every case, including B-29s. They were derived after all from German Rheinmetall-Borsig MK-series cannon from WWII. But anyway, the only real complaint is that there is limited use with MiGs and the campaigns start you out in a Mustang where you try to hit targets on the ground that are almost invisible. I have yet to have a successful campaign mission. But that's fine -- something to work at. There's nothing wrong with the explosions or bullet tracers or little superficial stuff. The fact of the matter is that there aren't any '50s era dogfighting games on the market -- current sims being stupid high tech fighters of today using missiles and that's pretty boring. The only other complaint is that the radio chatter isn't exactly very clean, but again that's small and superficial. The only real complaints are limited MiG useage and that campaigns force you to be a ground attacker at first. If you want a really difficult simulation, this would definitely fit the bill, and the graphics aren't that bad and the options for flight and the game itself are very extensive. It's definitely a great game.
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