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GameBoy Color : Magi Nation Reviews

Below are user reviews of Magi Nation and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Magi Nation. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.



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User Reviews (1 - 11 of 33)

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boo

1 Rating: 1, Useful: 1 / 15
Date: November 01, 2001
Author: Amazon User

Wait for Yu-gi-oh! Dark Duel Stories.

Bad

1 Rating: 1, Useful: 2 / 14
Date: September 16, 2001
Author: Amazon User

This is quite possibly the worst game that I have ever played. It was incredibly complicated yet very dull. It's hard to make sense of what to do even with a strategy guide. SOme people may like it though, so don't buy it, rent it, like I should,ve done.

Worst battle system I've ever seen!

2 Rating: 2, Useful: 0 / 2
Date: December 07, 2001
Author: Amazon User

While overall the game is fun, the battle system drove me up the wall. Basically it takes you to a screen, where you have 2 rows of 4 cards each, the upper row being the enemy and the bottom row being your creatures. In order to get a creature to battle you have to summon it, and then it takes place on one of your cards. Then you pick the action that you want this creature to take and eventually, it will take it, which leads to another screen that shows an image of the attack. The whole process is way toooo long and slow and almost painful. There are way too many subtitles explaining each action, who took the damage and whether this creature is weak against the magic used. After the first couple of battles, I could have done very well without all these explanations. Probably the worst part was that in the dungeons you can't avoid the battles and their frequency is nerve wretching. I don't have much faith that I will ever finish this game. So, if you want to work on your patience, that is the game for you. If you want some action and fun, get something else.

Eh.

2 Rating: 2, Useful: 1 / 12
Date: March 22, 2001
Author: Amazon User

It's ok. Could be better. I would give it 2 and a half stars, but in this life, I don't round up.

Well, I suggest renting first.

Pokémon is better.

2 Rating: 2, Useful: 2 / 4
Date: July 17, 2001
Author: Amazon User

The unfortunate problem with this game is that is that the capture system is a bit more random than in Pokémon. There's very little one can do to ensure the type of Infused Animite that one gets from a battle. Battling to gain experience is difficult when one needs to move on to the next area to level up fast. The single energy battle system means one cannot use up a creature's special attacks and expect survival. Fortunately the inns are free. The story line feels bland at some points. For someone who is good with strategic battling, this might be worth a look. But for true RPG fans, its either to dull or too frustrating. This game is either too easy, or too hard.

Fun Game

3 Rating: 3, Useful: 0 / 0
Date: December 09, 2001
Author: Amazon User

A fun neat game that can use up a few hours of your day. Its sorta like pokemon, with monsters that fight each other. Its hard to beat like all RPG's. Its a good buy but there are better games out there.

O.K.

3 Rating: 3, Useful: 2 / 3
Date: February 10, 2002
Author: Amazon User

The game starts out good. It's pretty interesting, the graphics are good and being able to cast spells yourself is pretty cool. But then it seems to go down hill. The dungeons get repetetive and there aren't the many creatures to choose from. But as you go along everyone in the game hates you and it starts to get boring. It is very hard to find any guides if you get stuck as well.

Amazing.

4 Rating: 4, Useful: 4 / 7
Date: April 16, 2001
Author: Amazon User

The game holds some elements of captivation to it, indeed. Being another Card Game Morph, similar to some ways to Pokemon TCG, or Monster Rancher Card Battle, it has its own pulls and attrections to make it stand out fro the rest. For a gameboy game, the grafix are amazing, the ideals and gaming process as well as the plot are brillaint, and the conversations are side bursting. However, there are atl least two faults. Specific save points and pretty rotten music. Have not had the opportunity to beat the first shadow gyser, due to enjoying leveling up the Dream Creatures. *Wanders off to play more*

A Good Game, but Missing Some Things.

4 Rating: 4, Useful: 4 / 5
Date: September 08, 2002
Author: Amazon User

This is a great RPG for GBC. It is probably one of the best out there for this system. The battle system is a unique mix between card battling and pokemon-style. The graphics and sounds are stunning (for a GBC game) and the plot is very dark and mysterious. The witty remarks of Tony keep the game humorous. However, there are many flaws. 1: There are dozens of locked doors that you can never enter, and it always leaves you wondering. 2: There are 5 unattainable Dream Creatures; Platheus, Sphor, Bolt Hyren, Thunder Hyren, and Core Hyren. They are on the ring lists, you just never fight them in the wild to get their animite. 3: There are many parts of the game that seem glitchy (Ormagon) and you would never guess the way to do them without a guide. And, last but not least, there are only 5 different worlds! The game is not really that long, it just seems long because of the shadow geysers. They should remake this game for GBA with new worlds like Nar, D'Resh, the Weave, Paradwyn, and Kybar's Teeth, and include all of the dream creatures that they left out.

Popular T/CCG Gets Pixelated

4 Rating: 4, Useful: 2 / 2
Date: July 10, 2003
Author: Amazon User

With the rising popularity of the Magi-Nation Trading/Collectible Card game, the guys and gals at I2 decided a vidoe game was in order.

The game itself is easy to learn, and quick addict. You are Tony Jones, a regular kid in our world. He gets bullied into retrieving crystals from a cave, and is transported to the Mooonlands. Once in the Moondlands, the Naroom people will explain how animite, rings, summoning, and dream creatures work. You explore a mass of worlds, each with their own unique elements, music, and creatures.

Magi Nation is a wonderful game. Although lacking in some aspects, it is still worth picking it up to anyone who is a fan of the card game, and even someone who is just starting out.

The music is beautiful. Tools werebrought out by Factor5, and did an amazing job with bringing out memorable tracks.

Gameplay is easy to learn. Although some of the menus have difficulting with scrolling and cancelling selections, they are easy to overcome.

Graphics are an interesting cut above, with short cut scenes that display chosen attacks and spells during battles. Up to four creatures can be summoned in any battle. Magi battles give a feel of boss fights, as well as a challenge.

Leveling up creatures is EXTREMELY tedious, and one of the only downfalls of the game. Energy consumption is insane when battling. But, no one ever said games had to be easy. Still, the battling system is generally unique in comparison with other RPG's.

4/5 stars is my rating. The game makes you think with plenty of puzzles, the music will be stuck in your head forever, and it is simply ingenious.

For more information on Moonlands & the rest of Magi-Nation, I encourage everyone to visit the official Magi-Nation website, at http://www.magi-nation.com


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