Below are user reviews of Heavy Metal: F.A.K.K.2 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Heavy Metal: F.A.K.K.2.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (11 - 14 of 14)
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Bugs, bugs, and more bugs
1
Rating: 1,
Useful: 2 / 8
Date: October 29, 2000
Author: Amazon User
Nice graphics if you can get past all the bugs. The first time I sat down to play, everything went well. The second, third, etc., I had multiple problems. It would freeze up and nothing but a ctrl-alt-del would free me up. My PC by far surpasses the system requirements so I knew that wasn't the problem. Once down in the sewers, the characters turned completely black. Nothing but outlines. All the other graphics were fine. Tech support? Forget about it. My 8 year old daughter could have been more helpful. All they could tell me to do was just basic stuff anyone with some computer experience would have already tried. Sorry. Can't recommend it. I'd return it if I could. I love gaming, but this one I've thrown in the drawer. Pass on this puppy.
Great Game With Lots Of Fun In It.
5
Rating: 5,
Useful: 1 / 2
Date: August 20, 2000
Author: Amazon User
I never cared for Heavy Metal before I knew about this game. You don't need to be a fan to enjoy this game. It is a 3rd person action/adventure with lots of fun, carnage, great plot, and amazing graphics. I definitely recommend this game. I got it today and I'm hooked! -Carlos Jr. aka JC Denton 8-19-00.
Good graphics
3
Rating: 3,
Useful: 1 / 2
Date: February 02, 2001
Author: Amazon User
This game took a little tweaking to get it to work well. I had problems at first with stuttering video, sound and frame dropouts. I fixed the problem by lowering the sound acceleration one notch using 'dxdiag.exe'. This is somewhat irritating because other software only works with full sound acceleration. About the game itself, the graphics were very good. The method of steering and manipulating the character's movements, I considered awkward. I found most of the puzzles not to difficult but some are extremely frustrating because they require precise timing of movements by the character. Spending hours trying to get through an animation sequence became more of a dread than a entertaining experience. I have not finished the game and probably won't. Any software that makes the user want to slam the keyboard in frustration should be dumped in file 13.
Mostly fun but needs some help
3
Rating: 3,
Useful: 0 / 0
Date: January 13, 2007
Author: Amazon User
HM F.A.K.K.2 is well, sort of fun. Outside of the final scene, the most annoying bit in the game is the character, Julie's whiney preggers sister. No real point in her even being there, aside from giving Julie the opportunity to talk pseudo-tough about kicking some guy's butt. Stupid.
It's also a bit too easy to get killed in this game, so save often. Generally fun otherwise. Getting past the boss monsters isn't too bad except for the very last one. Even using "god mode" cheats, I found it impossible to get past the final boss, making it not as fun as it could have been. The thing I really didn't care for was being somewhat promised a follow-on that never actually happened. That was a bit of a cheat on the part of the designers. If you're going to produce a game, don't promise me it'll get better in the next episode, unless you're going to actually deliver.
The designers also didn't make use of many of the capabilities of the Q3 engine. The graphics and character were way more simplistic than they needed to be, based on that. I saw nothing special about texturing, no specular reflection, and the general female forms were apparently all designed to appeal to repressed, breast-fixated middle-school males, and more hinting from mocap should have been used.
The ancillary characters were in short, boring and mostly purposeless. The main enjoyment in the game was really in checking out the weaponry at first find (but again, the engine capabilities were underused), and exploring the environments.
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