0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z




PC - Windows : Fallout 2 Reviews

Gas Gauge: 85
Gas Gauge 85
Below are user reviews of Fallout 2 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Fallout 2. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 88
Game FAQs
CVG 86
IGN 89
Game Revolution 80






User Reviews (11 - 21 of 58)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



My All Time Favorite Game

5 Rating: 5, Useful: 4 / 4
Date: December 28, 1999
Author: Amazon User

What makes this RPG so much better than it's competition? Story. A completely immersive, and interesting world with a plot that drives you on. The 'Chosen One' (your PC) evolves more than any character of any RPG I have ever played, by the end, you will look back at how your character started, and how far he's come and you will be amazed. Full of little cookies and distractions as well. You will not miss the fact that it has no multiplayer, nor will you be disappointed with it's simple interface. What other game lets you become a kung-fu master, a Mafia made-guy and a drug addict all while toasting your enemies with your trusty flame thrower?

Sex, drugs and great big guns in the nuclear wastes!

5 Rating: 5, Useful: 4 / 4
Date: July 16, 2000
Author: Amazon User

After solving "Fallout" shortly after reviewing it some months ago, I immediately loaded "Fallout 2" and set off on the second part of the adventure. Since then, I've been far too busy to review anything, until I solved it last night. "Fallout" is just the trainer for the big one!

"Fallout 2" uses the same engine as the original, and was easy to slip into, since the commands were all familiar, but because the initial release is notoriously buggy, make sure you install the patch before you start. Set 80 years after the events in "Fallout", your character is a descendent of the Vault Dweller who, with some refugees, had established a village far to the north when expelled after saving Vault 13. Over the years, village life had become increasingly tribal and memories of Vault 13 had slipped into the murky realms of mystical memory. Drought had set in, crops failed, children and cattle were starving when a chance viewing of an old holotape revealed the existence Vault 13's Garden of Eden Creation Kit (G.E.C.K.) - just what was needed for a bountiful existence. After surviving a difficult test, your character, the Chosen One, is sent off, with few skills and little equipment, to locate the Holy Vault 13 and return with the G.E.C.K. Of course, it is not quite as easy as that, as you gradually find out the Master in "Fallout" was a pussycat compared to your ultimate opponents.

This is definitely a game for mature people who can laugh at themselves - sex (straight and gay) and drugs play a major part in the story line. There are twists and turns that will have you falling about laughing, and some repellent attitudes that will sicken you. You have to lie, cheat, steal and fight your way through pretty nasty scenes, and delicately negotiate your way through others. Good deeds are rewarded (if you help out Frank in the Den, go back and visit him later when he's made good - his generosity is a huge help), and bad decisions are paid for (leave that Pariah dog to his own fate). There are quite a few chance encounters, some screamingly funny (especially for fans of Monty Python, Star Trek, etc.) and, for a basically moral character, some pretty distressing, where you are completely powerless. And though it's pretty gory, nothing's funnier than the way some of these critters fly apart after a good critical hit.

"Fallout 2" is a much larger game than the original, and to make traversing the vast distances easier, after several quests you actually get - wait for it - a car! Many differently skilled NPCs are eager to join you; how many you can have in your party depends on your charisma. Where you had little control over NPCs in your party in "Fallout", in "Fallout 2" you can get them to wear improved armour, select better weapons, and they sometimes actually increase their skills when your character levels. I developed a tight little bunch, consisting of the loyal Sulik (give him a SuperSledge and watch him go!) and Vic (whose Repair skill is essential until yours is developed, if you can tolerate his sucking up and constant whining about Sulik), Cassidy (much better with weapons than your character when you find him) and after I solved all his town's problems, Marcus the Mutant, entertainingly voiced by Michael Dorn (Worf from Star Trek). Hint: if you do have Marcus join, take his minigun away before he shreds your entire party and give him a more focussed weapon, but he is very picky.

The great thing about this game is that it is non-linear, and you can switch between good or evil as the whim takes you. However, it became evident after quite some playing time that I had not developed my initial character's attributes or skills in the direction I wanted to take, so with the knowledge gained, I started again with a character who relied less on strength and endurance, but was more intelligent and perceptive (but not too weak, as some of the best perks have minimum requirements). This tradeoff made the initial stages very difficult, but really paid off later. Choosing three Tag skills was hard - scientific skills, both medical and technological, were more important than some combat skills, and quickly developed thievery skills were essential, as everything was so expensive, but these were useless without good weapons, negotiation and survival skills. A thorough reading of the excellent, spiral-bound (yippee!) manual before developing your character really saves a lot of time. And watch the wonderful introductory scenes for a lot of clues.

My advice to adults who love RPGs is to forget the quasi-medieval, sword and sorcery worlds and get into the post-apocalyptic life of sex, drugs and great big guns as soon as you can!

Greatest RPG ever?

5 Rating: 5, Useful: 4 / 4
Date: September 06, 2005
Author: Amazon User

Years after Fallout and Fallout 2 came into being I had replayed the first one over 10 times. The second, several times, though not so many only because it is much longer and more in-depth. This series was so great because of the simple fact that it is doubtlessly the least linear game I've ever met. There were so many quests to complete, and each outcome small or large created repercussions throughout the game. It was hilarious but at the same time one of the most violent things of the age... OK, a very short age but still. The violence was fun, interactions with NPCs was fun, the satire of just about everything from scientology (even tom cruise and Kidman) to karate to sci-fi greats to South Park (a short "You killed Kenny, you bastard!" if you were a very evil person, if you must know). The breadth of the game still astounds me.

Fallout: Tactics was very disappointing in its linearity, and they need to make more games like this that can engage you not by shoving you around toward a set goal, but simply letting you play . But of course doing it so well you want to come back time and time again, and can without repeating the same story over again.

Fallout from Fallout

5 Rating: 5, Useful: 4 / 5
Date: February 12, 2007
Author: Amazon User

Fallout 2 has everything that gamers loved in Fallout 1, and even more. This is a game for adults, as it has all sorts of sexual situations (no nudity or sex depictend onscreen, though), violence, death, and drugs. As with the first Fallout, the gamer does not have to choose one particular style of character. Diplomats, thieves, and tanks can all win the game.

The game starts off with a Quest, just as in Fallout 1. Along the way, the character encounters other people with their own problems, NPCs that will join and add their own skills to the party, and just plain Easter eggs. The NPCs can now wear armor, and the player can tell the NPCs to take off their armor, put away their weapons, try not to hit the PC while using a burst weapon, and the amount of drug use that's allowed. The NPC party members can have skills such as Science, Healing, and Repair, and will attempt to perform those tasks for the player. The PC can also shove any character aside, so that the PC won't have to wait for someone to drift out of the doorway or corridor. The game has some improvements on the original in other ways, too. For instance, when looting a body or container, the player can choose to "take all" instead of transferring the ammo, weapons, armor, and whatever else in one click. This is very handy.

There are plenty of side quests to do, and lots of areas to explore. It's possible to get a running car, and upgrade it a couple of times. The car serves as both transportation and storage area. Some weapons and one kind of armor can be upgraded, plus the character itself can have some modifications.

As a general rule, I don't particularly care for futuristic games, but Fallout 1 & 2 are so engrossing, and require such puzzle solving, that I really loved both of them.

This game is a lot of fun, and has plenty of replay value. I strongly recommend playing the first Fallout before this game, because there are a couple of spoilers in this game.

The best CRPG... ever.

5 Rating: 5, Useful: 3 / 3
Date: December 15, 1999
Author: Amazon User

This is simply the best, most immersive, gorgeously detailed, and lovingly crafted computer role-playing game ever. Fallout2 is the next best thing to pen and paper RPG's in my opinion, and is actually better than quite a few classic RPG's I could name. I was hooked after the first 5 minutes and spent about 8 hours a day on the computer until I finished the game, then played some more. That was another beautiful thing about fallout. You can just keep right on going after you beat the game. The character interaction was the best I've ever seen in a CRPG and the combat system is near perfect. Combine this with a complete array of non static skills and tons of detailed weapons/items, as well as a lushly rendered world setting, and you get a CRPG that is unparralelled. At least until Fallout3 comes out.

What a game!

5 Rating: 5, Useful: 5 / 8
Date: June 04, 2000
Author: Amazon User

This was one of the best games that I have played in a while. It has an engaging story line with more than one ending. It has challenging yet not difficult game play, the ability to be more than one character and great graphics. Its world is infinitely engaging. While this game as I said does have more than one ending it does not have an infinite amount of endings and that is its only downside.

Post-apocalyptic rpg set in the wastes of California

4 Rating: 4, Useful: 4 / 6
Date: November 20, 1999
Author: Amazon User

This game is pretty cool. There are a lot of really great atmospheric effects (music, sound, etc.) that add to the game. However, it's a pretty hard game to beat, with a lot of combat and not many situations you can talk your way out of.

One of the best CRPG ever...

5 Rating: 5, Useful: 3 / 4
Date: December 04, 1999
Author: Amazon User

The original Fallout was the best RPG of 1997, almost by default. Fallout 2 is basically more of the same, which is good. However, it also revived a slew of minor upgrades from enhanced NPC control to extra animations.

The most notable and important change in Fallout 2 is better NPC AI and controls. In the original Fallout NPCs were almost useless (except Dogmeat). You control options from chemical usage to weapon selection. In the end, the truth is that Fallout 2 is another outstanding RPG and expands on its predecessor impressively with more places, graphics, sounds and gameplay. If you like RPGs at all, pick up Fallout 2. You won't regret it.

Best RPG game to date.

5 Rating: 5, Useful: 3 / 4
Date: May 25, 2000
Author: Amazon User

First off, some background. I am not a nice guy. I do not say nice things about games just to avoid hurting people's feelings. If you don't believe me check out reviews of some of the games I've trashed, like Might and Magic 8. So when I tell you that this game is by FAR the best RPG I've ever seen, believe me. Some of the things I liked about it:

A GENUINELY NON-LINEAR STORY LINE: Starting with character developement, you can take radically different paths through the game. Most of the situations in the game can be resolves in several different ways, all of which lead to different outcomes with different effects on the world and the NPC's. You can also choose which side to support in several different political fights.

THE BEST NPC SYSTEM EVER: The NPC's in the game are extremely well written, and seem to have lives and goals of their own. Their dialogue is well written, and gives each one a unique voice. And some of the political maneuvering that they are involved in is really quite complicated! They seemed more like the characters in a novel than the cardboard cut outs I usually see in RPG's. The game's conversation system is one of the nicest features. Basically, your character's intelligence determines how many things he can think of to say in any given situation. This means that a smooth talking smart character will have a different set of options than a dim witted combat machine. It's a nice system that works very well.

THE GAME WORLD IS TOTALLY AWESOME. It's gloomy, post-apocolyptic, but totally cool. The game designers really put some time in on coming up with interesting settings. I rarely use the phrase "sense of wonder" in conjunction with a computer game, but time and again I came across situations and settings that really blew me away. Also, the game world reflects a more adult understanding of human nature than any other game out there. The amount of thought they put into the political situations, social structures, and personal rivalries is really quite impressive.

INTERESTING FIGHTS: Unlike most RPG's which have thousands of fights against a huge number of unintelligent opponents, Fallout 2 tends to have fewer, more interesting fights. (Or at least it can. A real blood and guts player who charges into every situation with guns blazing could still generate a lot of carnage.) A particularly nice feature is the "Outdoorsman" skill, which lets you spot random encounters in the badlands and avoid them if you want. This means that players who want to get in a rumble can do so, while those who just want to get on with the story can save the time.

REAL CHOICE IN CHARACTER GENERATION: Simply put, you can't have a character that can do it all, even with huge amounts of experience. Hence, you've gotta make some hard choices, and play those out. The game is very different depending on whether you choose to play a smooth talker, a stealthy type, or a combat machine.

A CLEAN, QUICK COMBAT ENGINE: The combat system is flexible enough to generate some very interesting tactical situations, but clean enough to run pretty quickly. Given the lethality of the weapons involved, most fights end in less than five rounds, so every move is critical. It's a nice break from some of the thirty round slug fests that go on in games like Might and Magic 7.

"There are two Types of People in this World..."

5 Rating: 5, Useful: 2 / 2
Date: October 15, 2003
Author: Amazon User

...Those with loaded guns and those who dig."

This game is pure freakin' genious! They improved on the perfect Fallout and made it into something Jesus Christ himself would love to own.

The story involves your character on his search for the Garden of Eden Creation Kit for Arroyo, your tribal villiage founded by the original vault dweller (ie: the character you played in fallout). He is your ancestor. Along the way you get to interact with many intersting characters: humans, mutants, ghouls...mutated scorpions, weird cult people, and those much hated (by me) Deathclaws. GRRR! This games is about 5 times longer than the unfortunalty short Fallout and you get a car! This speeds up movement on the game map.

One the map...this game takes place north of the NCR area (Shady sands in fallout). If you yearn for a wonderful game where you can shoot humans, ghouls, sleep with a crim bosses daughter, or just shoot up some jet with 'lil jesus in New Reno (or perhaps tour the wonderful Golgotha cemetery, where people are either impaled on sticks or strung out for the birds), then pick up this game! Although you may want to play Fallout first...to get the full effect. I am awaiting Fallout III!!!!!!!!!!!!


Review Page: 1 2 3 4 5 6 Next 



Actions