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PC - Windows : Dominion: Storm Over Gift 3 Reviews

Gas Gauge: 47
Gas Gauge 47
Below are user reviews of Dominion: Storm Over Gift 3 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Dominion: Storm Over Gift 3. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 59
Game FAQs
CVG 43
IGN 40






User Reviews (1 - 3 of 3)

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Awesome game

5 Rating: 5, Useful: 0 / 0
Date: April 23, 2007
Author: Amazon User

This game is great, even though its really old. Some games today aren't as good as this game. The soundtrack is excellent. And the Intro is amazing. One of the best intros I've seen. Give it a try.

Great in its day

5 Rating: 5, Useful: 0 / 0
Date: January 30, 2007
Author: Amazon User

The game is fundamentally old. There is absolutely nothing that can be done about that. In its day when it came out, this probably didn't have the replay value of starcraft, but it was a whole lot of fun. All of the accusations against this game have some basis in reality, but I have not seen anything that rewards the game for the merits it does posess. I thought this had the coolest cinematic sequences of any game I have ever seen, and they are plentiful. Every mission will feature at least some short cinematic. The sound track was catchy to say the least. The graphics are advanced, for the time, and gameplay/strategy are undeniably fun- even if the four races are similar. Overall I loved this game, but I don't know how well it stands up against its newer descendants.

Does boring right, you must give it that.

4 Rating: 4, Useful: 0 / 1
Date: December 31, 2006
Author: Amazon User

I like how no one mentiones the bridges - as they must have not played dominion multiplayer and felt the odd effect of having a map with little squares for everyone to build on, and then attempt to bridge into your base.

Most of the interface improvements over CnC were later stolen and fully adapted to CnC by Red Alert 2, including the tabs, queue, and some other features.

The game really needed to have more refined, polished graphics and more diverse sides, and remove some of the AI retardedness that causes units to stall and requrie micromanagement while doing simple tasks like moving.

I'd buy it just to learn about how RTS games evolved.


Review Page: 1 



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