Below are user reviews of Romance of the Three Kingdoms VI: Awakening of the Dragon and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Romance of the Three Kingdoms VI: Awakening of the Dragon.
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User Reviews (1 - 11 of 16)
Show these reviews first:
The Romance series has always served its purpose.
5
Rating: 5,
Useful: 15 / 20
Date: March 08, 2000
Author: Amazon User
Anyone who is even mildly interested in warfare, or internal wars featured in China will be extremely addicted to this game. The fact that you can customize generals will add replay value to this game, far more than any other. I highly recommend this game if you are in to turn based, month by month, strategy, with turn based warfare, and diplomatic missions.
Koei is to strategy, as Squaresoft is to roleplaying.
More depth to an already deep simulation
5
Rating: 5,
Useful: 11 / 12
Date: June 11, 2000
Author: Amazon User
RTK VI is a further enhancement to the successful franchise. Now your officer's abilities change as they age and as they acquire experience. The maximum number of troops and officer can command is based on his rank (and a ruler's rank determines what rank he can bestow on his officers). There are now many more officers to interact with and the story behind the game is given greater depth. The addition of short scenarios allows players to meet objectives without having to complete a campaign game. The main weakness is Koei's lack of documentation. Your officer's loyalty increases as your prestige increases (by completing tasks asked by the emperor)-- but the manual doesn't tell you this. You find out at a council that it takes 6 months and 20000 gold to build a palace-- but not in the manual. Talk with your officers to set up a council. The graphics are only incrementally improved. Overall, this is a solid addition for those who loved Koei's previous offerings, but it requires some learning and patience.
Koie's Next Big Hit!
5
Rating: 5,
Useful: 5 / 8
Date: March 21, 2000
Author: Amazon User
Once again, Koei manages to enthrall long awating fans with the sixth verison of the Romance series. Still mantaing all the game characteristics that made the first five games in the series memorable, Romance of the Three Knigdoms Six brings new and more indepth gameplay to gamers. Numerous land units, water units, extensive senarios, and intense cinima graphics are just a few of the perks that await you in the war torn China. The exciting military/strategy gameplay make for hours of replayable, war-torn fun!
Better than IV!
5
Rating: 5,
Useful: 2 / 2
Date: August 11, 2001
Author: Amazon User
Good game and holds many aspects that makes it, in my opinion, better than IV. I like the new styled duels much better. I also like the event sequences.
The only draw back is that battles can last only 1 month and attacking cities is kind of a bore due to lack of strategies the gamer can employ.
All in all, a must own, especially if new to the Romance of the Three Kingdoms saga.
Another Fine Addition
5
Rating: 5,
Useful: 0 / 0
Date: December 29, 2000
Author: Amazon User
I used to be an avid gamer but responsibilities of life have prevented me from those hours with the controller. However, whenever a new R3K comes out, I am back in front of the TV until I am done. I love the improvements, they are fabulous. I wish that the duel was much more a part of the game. It was great in the last one but now nobody ever wants to duel, which is a shame. I also miss the rewarding of generals. The catapults were fun, now gone. It is also much harder to recruit generals from other areas and from captured generals. They never want to join you. It used to be fun to win a big war to get your hands on Lu Bu. Now these guys are all imprisoned and executed, no chance to add to your stable of talent. I like the storyline interludes and the emperor allowing the rankings, this is great stuff. Would be nice of you could appoint civil officers to some sort of ranking, perhaps a council of somekind where "plot" stuff could be suggested and executed. You would be able to call the council every so often for this sort of diplomatic advice. And perhaps then that interesting subversion that is in the plot area would actually work once and a while. I would like to be able to buy the horses and all that stuff as well. Still these are the best games ever created! Can't wait for the next one.
Romance of the Three Kingdoms VI
5
Rating: 5,
Useful: 0 / 3
Date: May 02, 2002
Author: Amazon User
It is the best historical Strategy games i have every played. For anyone who likes this game and likes RPGs you should try:
Destiney of an emperor for the NES.
I wonder what koei was thinking
4
Rating: 4,
Useful: 14 / 16
Date: April 18, 2000
Author: Amazon User
I just say that i love the whole RTK series but in number 6. I believe that Koei made a mistake. does anyone notice that their is not hardly anything to do in between months while your waiting for tax income? theres no rewarding your generals. and no training your troops either, both of these things not only made the game more realistic but also used up downtime in between wars and tax time. One thing that i do like is that thier is a good amount of fighting in the long missions, which was lacking in previous versions. I also really think that the fighting is much improved. and the new ranking system with all of the gazillions of ranks to bestow on your officers. but you will find your self skipping many a month (turn) in the game. the graphics are the best ever for a romance game but i for one dont play this game for the graphics, i play for the strategy ive logged more than 5,000 hours playing this series!
Romance of the Three Kingdoms VI
4
Rating: 4,
Useful: 9 / 13
Date: March 22, 2000
Author: Amazon User
Koei's Romance of the Three Kingdom series has never disappointed me in their games. Much improvement is showm on this latest of the series. More new commands has been added as well as being able to actually create custom generals into the family of an actuall character of the game. The only downside of this game that made me think VI is not as well made as V is that the command for rewarding the general with money has been taken off. In other words, if your general is not loyal to you... he is basically gone or will be gone sooner or later. Though with this minor flaw, the game is still very good and worth while to buy.
Searching for flavor
4
Rating: 4,
Useful: 6 / 8
Date: January 16, 2001
Author: Amazon User
I love Koei games. Liberty or Death, Nobunaga's Ambition, PTO, Uncharted Waters, Genghis Khan, you name it, if it has their name, it's gotta be good. But this installment of Rot3K lacks that really compelling flavor that makes these games so addictive.
The war portion, which is the lion's share of this game, is fine. In fact, it's better than ever. But that also betrays the game's biggest fault: besides the war, there's not a lot to do. You can make general improvements to 3 categories of your city (farming, commerce, safety) but that's about the extent of interaction with your city. The rest of your options are mostly recruiting generals (hint: get as many as you can early on, as they are difficult to obtain later) amassing troops (no training though) and giving ranks to your generals. There are some limited diplomacy measures that hardly ever work, and get very tiresome (like much of this game,) and that doesn't help.
So you are left to merely amass more troops than your neighbor, and enough generals to lead them. Other than that, it gets pretty... well... boring. The cut scenes are nice, the history is very rich and deep, and some minor troop enhancements make the battles a little more weighty. But we've arrived again at the problem of battle being the only redeeming quality of the game.
Yes, you can have very short conversations with your generals (that are mostly pointless), you can install traps around your castles (at least it gives you something to do), and receive visitors that bear gifts and gold. But there's still something missing. Just like Kessen on PS2, this game lacks a real focus on the city-building portion, which leaves you with a great war simulator, but the vast stretches in between might very well leave you snoozing. (Kessen solved this problem by simply eliminating that pesky "city management" phase, and relying more heavily on an automatically advancing storyline.)
I simply cannot give any Koei game less than 4 stars, and regardless of any negative reviews, I still would have bought this. But I can't say I was entirely satisfied, especially when one's expectations have grown over the years, only to be met with more "same old, same old."
"New" Romance of the Three Kingdoms Game
4
Rating: 4,
Useful: 4 / 4
Date: October 21, 2000
Author: Amazon User
The game is good, as they all are. If your a koei fan, or a true war sim fan you will like the game very much. Unfortunately though for the R3K fans, the feel doesn't seem to be there. When you used to get truly into the game, and live it. You know play the game for 2 days straight, finally beat it and come back to play as a different ruler or in a different scenerio the next day. It just doesn't seem to happen anymore.
I like where Koei is going, unfortunately this is like the first versions of any Windows system, it just doesn't work right. They most likely should have waited a while refined the way the game operates and tried then. Unforntunately everything is trial and error.
I would recommend trying Romance of the Three Kingdoms IV or wait till they release the next. Mabye they will be back on track, or have fully developed the great ideas that where sorely lacking in presentation in R3K VI.
Don't get me wrong, it's still a great game and series, the newest installment is just lacking the feel of the rest.
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