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PC - Windows : Agatha Christie: Murder on the Orient Express Reviews

Gas Gauge: 56
Gas Gauge 56
Below are user reviews of Agatha Christie: Murder on the Orient Express and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Agatha Christie: Murder on the Orient Express. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 58
GamesRadar 50
IGN 61






User Reviews (1 - 11 of 34)

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No players tutorial and Gets Old FAST!

1 Rating: 1, Useful: 0 / 0
Date: August 10, 2008
Author: Amazon User

This game was fun, but there were significant downfalls to it's layout:

PROS:

Excellent mystery soundtrack

Good acting from 14 of the 15 characters (the american woman with the accent that drifts in and out of a southern twang was the only letdown)

Good LONG gameplay

Extremely original plot

CONS:

REDUNDANT BORING SCENERY: I am the sort that doesn't typically LIKE to play games all the way through with a walkthrough. However after a short beginning, the scenery remained the same through the ENTIRE length of the game. Your character is on a five-car train, (restaraunt car, baggage car, salon car, and two residing-compartment cars). Without a change of things to look at, you will find yourself endlessly searching and REsearching the same brown/gray rooms on the train, ALL of which look identical with the exception of the passengers' luggage atop the racks. Once you find your list of clues, there is a short cinematic break, and you start all over again, interviewing the same list of characters, and searching the same rooms again for the next list of clues that spawned themselves after the last round. If the same old repetitive sceneries and gameplay styles don't bother you, then this shouldn't be an issue. I myself, like variety.

NO TUTORIAL: There was no tutorial, so from the get-go, it took a while just to learn how to move the character, go in and out of the inventory, inspect things, etc., and it wasn't until about 15 minutes to the end of the game I finally discovered that if you quickly double-click a doorway or direction, it will skip past the slow "step, step, step, step, step, step, turn doorknob, swing door open, walk inside" thing, and just allow your character to appear in the next room. Information that certainly would have been handy in the BEGINNING of the game.

INVENTORY MENUS: Combining items is a pain, and without a tutorial or any leads whatsoever, you wouldn't even know HOW to combine items. There is NOTHING in the game from the very beginning to the very end that explains the use of your inventory menus. I was well into the game before I knew that combining items was even possible, and that goes for reading your documents, studying the passenger passports etc. Your character will say things like "I will save this in my scrapbook for later use", without any way of knowing what the scrapbook is, how to gain access to it, how to flip through it once you've found it, yada yada, list goes on...

GAME-MAKERS ASSUME YOUR'E A ROCKET SCIENTIST BY NATURE, (you know, as most PC gamers are...): There is an extreme lack of guidance in certain areas where the game expects you to do things that without any REAL LIFE knowledge of criminal investigations, you would never know to do... For instance, there is a part where you are supposed to make a radio work to contact the outside world. After looking it up on the internet, I discovered that you have to place the bowl on the table, fill it with orange juice, put a small statue in it, wrap the statue in some bent copper (which you yourself had to custom bend from a passenger's bracelet, which you don't know how to do, because of the lack of explanation in combining items, the inventory menu thing again), and connect that to the radio, and then custom bend a butter knife, and pound a nail into the end of it to make a makeshift SOS transmitter key, and then connect some wiring back to the radio. Ahh, remember the good old days in college under the guidance of all our criminal justice professors, when we learned how to fix a radio with a fish bowl, orange juice, statue, copper bracelet, electric wiring, butterknife, hammer and a nail? ALWAYS a useful technique in the detective business... I guess I wouldn't have been irritated with the unlikely radio-fixing peice of this story, if there had even been ONE HINT ANYWHERE IN THE GAME that this was the solution to fixing the radio, ex., A "When Technology Fails" book on the shelf with hints for fixing broken electronic appliances out of household items, or, a letter found from someone, to someone, about items that are useful in fixing things... Just assuming that the gamer knows enough about electronics to put THAT ridiculous combination together was only one of several crazy assumptions the game-makers made.

Overall, this game would be best played from the beginning with a printed-out walkthrough at the ready. Still worth playing I suppose, but only for the amount I paid for it, which was a little over a dollar. Even if the lack of guidance weren't an issue, the dialogue and SAME scenery throughout would not be enough to capture most people's interest long enough to figure out the mystery, which is sad, because the first fiteen minutes are a real hoot.

A fun-filled Afternoon!

5 Rating: 5, Useful: 0 / 0
Date: June 02, 2008
Author: Amazon User

Actually, it was many fun-filled afternoons. This was my first exposure to Agatha Christie on PC and I enjoyed it tremendously. The graphics on the Orient Express are great! I love the interaction. The changing scenes were good. It's important to have a strategy guide or walkthrough to assist you over the "rough spots." If you get stuck ... a good walkthrough can save you hours of grief. I can't wait to try her next installment!!!

This is a lot of fun!

4 Rating: 4, Useful: 0 / 0
Date: May 28, 2008
Author: Amazon User

This is the second Agatha Christie game I've purchased and it was even more fun then the first. The graphics are great. The story is fast paced, but is still involved enough to keep you interested and eager to figure out the ending. I was already a fan of the book, so even knowing the ending I still enjoyed getting there. Then there is the 2nd ending which is a great twist. If you like Agatha Christie novels you are going to enjoy playing this game. I can't wait to get another.

Murder on the Orient Express

4 Rating: 4, Useful: 0 / 0
Date: April 27, 2008
Author: Amazon User

Murder on the Orient Express.Not having played a game like this before,I found it very inspiring.I loved the detailed graphics,and the clever way that the game was presented.It keeps you guessing to the very end.You do have to be careful to explore every little detail,so that you don't miss anything that will hold you up in the forward process of the game.The train is beautiful,and it is a great incentive to replay the game over again.
Margaret

Good Game

4 Rating: 4, Useful: 0 / 0
Date: April 20, 2008
Author: Amazon User

I enjoyed playing detective in this game but I didn't like the game reloading all the time. You're on a roll and now you have to wait for the game to load for the chapter. You also have to have more that whats recommended to run this game.

Very Disappointing

2 Rating: 2, Useful: 0 / 0
Date: March 29, 2008
Author: Amazon User

My wife and I are fans of adventure games, but MOTOE (and it's previously released sibling, ATTWN) are sorry excuses for the genre. Much of the game play is tedious, and the puzzles are illogical (although slightly less so than ATTWN). After giving this 2nd part of The Adventure Company's Agatha Christie series a chance, I don't expect we'll be wasting money or time on any future installments.

A great game!!

4 Rating: 4, Useful: 0 / 0
Date: March 06, 2008
Author: Amazon User

It really is! I had my hopes up for this series, and this game certainly met my expectations. You play as Antoinette Marceau, a employee working for the train line who has a passion for solving crime. When one of your passengers is murdered, you turn to Poroit to solve the case . When Poroit has an accident and is unable to investigate the murder, you step in to help. This game presents the story in such a way as to make you feel as if you are participating in a movie or something which makes it all the more addictive and fun. Here is a list of the pros and cons of this game.

Pros - Graphics: The graphics in this game were truly stunning. From the grandeur of the Orient Express, to the barren snow-scape everything was just about perfect.
Dialogue: The voice acting in this game was very well done. Everything was done with appropriate emotion and feeling. The only negative thing I have to say about the voices would be Antoinette's accent. She is supposed to be French, but her accent is remarkably un-French.
Puzzles: Most of the puzzles in this game were very doable. They were all about the same level of difficulty and were all very fun. There was one puzzle or task or whatever you want to call it that I needed to consult a walk-through for, but that was all.
Music: This game had a great variety of music. From apparently original music written just for MOTOE to Chopin nocturnes, all of the music was just gorgeous.

Cons - Game play: By game play, I mean how the controls were handled, the speed of the game, and all the other things that are potentially glitchy. The cursor seemed to be very hard to control to me. One tiny bump of the mouse would send it flying across the screen. There were ridiculously long "loading" segments every time you entered or left a room. Antoinette also walked like a zombie. Here she is, trying to solve a murder in a short time, and she strolls everywhere. And we have to wait on her!

As you can see, my list of pros greatly outnumbers the list of cons, so in general I would highly recommend this game. It is rated teen for "Alcohol and tobacco reference, mild blood, and mild violence". As usual, I would like to add to and elaborate on this. There is a minimal amount of profanity to be had in this game. Nothing severe, and nothing very strong. There are a few d's and h's sprinkled throughout. The blood and violence could be upsetting to children I suppose. You have to examine a body, and the man's eyes are open and glazed etc. The blood is not really very graphic though. One more note; if you hate conversations in games, this is not the game for you. You talk, and talk, and talk for a lot of the game. The conversations are never boring, and they are essential for understanding the case, but there is a lot of dialogue. Anyway, I highly recommend this game for anyone waiting on the next Nancy Drew, or for all those mystery buffs out there! Hope I helped


A fun game to play, requires a lot of thought

4 Rating: 4, Useful: 0 / 0
Date: January 07, 2008
Author: Amazon User

The game comes with the actual book, so you could either read along with the game, or do one or the other first. The game does require a lot of thinking, and a lot of working with what isn't obvious. It'll help you out a little bit if you have a random ability to make something out of nothing.

Very Dissappointed

3 Rating: 3, Useful: 2 / 2
Date: August 18, 2007
Author: Amazon User

I received this game for Christmas (at my request) as I had played the first one (And Then There Were None) which was intriguing and this one had David Suchet!!!! I'm a huge fan of Poirot and was very excited at this installment. I finally got to play it and was highly disappointed!

The graphics are very good (not outstanding) and the voices are excellent, however, the game play is slow and tedious.

The game consists mostly of interviewing everyone in the train, it is a lot of questions, questions, questions and you listen. You don't even really have a choice. You pick out of a list but eventually you have to pick them all anyway, so order doesn't even matter, although sometimes it becomes confusing when you ask them out of order.

Poirot himself does nearly nothing in the game but give you hints if you need them.

The actual use of objects to solve things is so illogical that I finally had to look up a walkthrough. I knew what needed to be done, but the "how" was so ridiculous that when I found how you had to do it I sat there scratching my head saying, that makes no sense whatsoever!

I would say there is more talking than solving puzzles in this game and since I hadn't yet read the book and its been a very long time I saw the Peter Ustinov version of it (movie) I finished it just to see how it ended (and I kept hoping it would get better).

I found the game boring and tedious and would not recommend it unless you are extremely bored and die hard fan.

Interesting and enjoyable

5 Rating: 5, Useful: 0 / 0
Date: August 07, 2007
Author: Amazon User

A really good game for anyone that enjoys "point and click" adventure/mystery games. The plot and story line are implemented in the software sequencing very well and follows the book very closely. The rendered graphics, computer animation and character "voice" presentation are excellent. Through a dumb mistake on my part, I was stuck for a while but, after going back over previously covered ground, found and corrected my mistake. From that point on, the gameplay resumed very smoothly to a successfull and enjoyable conclusion. In The Adventure Company game "And Then There Were None", I found a couple of software "glitches"/"bugs" but found none in this game. Tech support for this game was very responsive, patient and helpful.


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