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NES : Metroid Reviews

Below are user reviews of Metroid and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Metroid. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.



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User Reviews (1 - 11 of 32)

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Metroid

5 Rating: 5, Useful: 0 / 0
Date: June 05, 2002
Author: Amazon User

Metroid is one of the best adventure games out there. Its almost impossible to explore everything it is so big. There are also alot of great powerups and items to find and use. This game is a landmark. I think that it is the best and most original adventure game ever to come out second to The Legend of Zelda. Super Metroid is much more refined (which is why most people prefer it), but I prefer this game because I remember how amazing it was when it first came out. Super Metroid is just more of the same.

Oldschool bigtime

5 Rating: 5, Useful: 0 / 0
Date: August 26, 2002
Author: Amazon User

My favorite on the old Nintendo. Maybe it won't compare to new fancy games, but for the basic Nintendo games, this rules. Building power, exploring cool areas of a planet, beating up big bosses and facing the legendary Metroid creatures. This game is five-star for Nintendo

100% pure classic!

5 Rating: 5, Useful: 0 / 0
Date: September 04, 2002
Author: Amazon User

This game is one of the most eerie games I have ever played to this day. The thought of exploring an unknown alien world completely alone. As I have done in previous reviews of games I will once again turn to the MUSIC in this game. Sure it was 8bit MIDI [junk], but it added very much to the games creepiness. Also this game was very challenging and had such a HUGE world of mazes and tunnels to explore. I can still sit down and play this game and find new rooms. I would recommend this game to ANYONE who wants to know what true gaming is all about.

Another necessary NES classic game

5 Rating: 5, Useful: 0 / 0
Date: October 29, 2002
Author: Amazon User

Metroid rocked! There's really nothing else to say than that because Metroid was that good. It was a constant challenge, made you think strategy and of course definately made you work for it. Like all of the early NES games, it was about strategy rather, slaughter, kill kill and demolish everything and that's why I love games like Metroid and Castlevania and Kid Icarus.

If you don;'t have Metroid get it now because I hear that Metrod Gamecube is coming out soon and you don't want to be left behind.

Good game, hard to beat...

4 Rating: 4, Useful: 0 / 0
Date: January 13, 2003
Author: Amazon User

A friend of mine forked this game over to me not wanting it. I cannot seem to get through the Brinstar the traditional way because I am a ... Metroid player! I couldn't find the secrets for beans! But if you get in a stalemate like this just find some online guides.
This is the best NES game ever; next to The Legend of Zelda!!! It is a Sci-fi action game where you don't just stay in one world and get to the next but you must go back and forth from place to place. You don't start at the first world, you start at the Brinstar! It's not your typical game, it is fun and uniqe!!!

love this game

5 Rating: 5, Useful: 0 / 0
Date: March 09, 2007
Author: Amazon User

love playing this game, i had it years ago.. thanks amazon for having it

Frustration and Fun

5 Rating: 5, Useful: 0 / 0
Date: June 02, 2007
Author: Amazon User

This game is definitely no walk in the park. First of all its very unintuitive. When I rented this game as a kid, I had no freaking idea how to get past a red door. In fact, I never even found any missles to blast the door down with, because the game's just so darn big, and many of the rooms you go through look exactly the same. Its tough to find your way around. I wouldn't even attempt to play this game without a map of some sort now.

If you have any intention of progressing through certain points in the game, you absolutely have to go through secret passageways using bombs. This is another thing that makes the game very unintuitive. And for this reason, I wouldn't attempt to play the game without a walkthrough in addition to a map.

And what's worse, even if you have your walkthrough and your map, there are areas in the game where you can get stuck indefinitely. I tried to access a secret room by doing a bomb jump over a statue, and sure enough, I got stuck in a nook behind the statue and couldn't get out. No matter what I did, I was stuck. Talk about frustrating. I shouldn't have to reset the game when I make a mistake like that. At least give me a suicide option or something.

Then there was another time I got an energy pack in a secret room, and when I tried to roll and explode my way back out of the secret room, I couldn't get out. The last rock in my way refused to explode, and freaking bees kept flying at me while I was trying to escape. Dog gone, why have a secret room at all if I can't get out of the darn thing?

But despite all this, Metroid is a pretty good game. Sure, there are times when you're swarmed by enemies that'll beat on you until you're forced to run away, but you've got to take the bad with the good sometimes. Its fun to just run around, get all the special items, and shoot stuff. When you have that jumping attack and the wave beam, man, you can plow through enemies like you're the Terminator. Nothing can stand in your way. Except those jelly fish things. You can't screw around with those guys.

I'm glad I gave this game another shot 20 years later. It was a lot of fun. It still seems so futuristic even though it's a blast from the past. I'm just glad modern games for the most part don't let you get yourself into situations where you can't escape without hitting the reset button.

A Metroid review from a guy whose played it for 20 years...

5 Rating: 5, Useful: 0 / 0
Date: April 16, 2008
Author: Amazon User

Okay let me first say that when i first saw this game when I was 7 years old I was intrigued. The year was 1987. The power-ups hidden in the game were a thrill to find. Learning all the maps proved most difficult and beating Kraid, the boss of the underground was as far as I got for years. Why? Cause I always ended up copying the stupid complicated password down wrong and could not continue. (Its crazy if you didn't already know.)
I finally beat the game in my sophmore year of highschool (without any outside help) after exploring every crany nook with my bombs and having the map of the entire game practically memorized. That my friends is key to metroid, memorizing where you have gone which proved most difficult to do when I was a child. Yes I killed Kraid, went to the statues and blasted Motherbrain to oblivion, and finally beat the hardest game in my youth - next to Kid Icarus- still haven't beaten it and probly never will...
This game my friends is old school, no hand holding like in Super Metroid with the maps that tell you in what land you are in, the map is in your head, (of course now you can always look up the map on the internet, something old school gamers never had), and you should stay away from this game unless you are a gamer gamer if you know what I mean. The only thing that bogs my mind is that they sell this game for around $5 while the more recent Metroid Prime also sells for around $5. Trippy!!!

brilliant 20 years ago, brilliant now, and probably brilliant forever

5 Rating: 5, Useful: 0 / 0
Date: June 28, 2008
Author: Amazon User

I don't understand why some people have a problem with the original Metroid. There's really only ONE minor flaw- on more than one occasion, you'll find yourself inside a room that appears to be exactly the same as a room you've been to before, but with very minor changes separating the two, such as enemies in one room, and nothing in the other room. That's it. Some occasional *minor* confusion understanding the difference between a few of the rooms.

That's the only problem with the game. Even then, the game is pretty small so you shouldn't have THAT much of a hard time with it. You shouldn't be spending THAT much time confused and scratching your head where to go and what to do.

There's nothing else to complain about. The original NES Metroid *is* a classic. The excellent theme music in EVERY SINGLE AREA OF THE GAME, the constant arcade-style shooting action (and need I remind you that NO other Metroid game gives you *this* much shooting action) the creepy atmosphere of being stuck inside a dark planet with enemies that seem to crawl, fly, or zig zag all OVER the place, constantly. It's a lot of fun shooting or avoiding these enemies, and the game is so much fun words can't even describe how GREAT the experience is. Replay value indeed.

I was a child in the 80's and remember playing this game over and over as I found new areas and felt the excitement when I finally figured out what I was supposed to do. Remember the first time we reached that part near the beginning where we had to work our way UP that lengthy blue-colored area with spikey creatures crawling around and rippers flying back and forth? Remember when we said to ourselves "Man, is this thing ever going to END or am I supposed to keep climbing forever?" And remember when we finally found a door after all that climbing and breathed a sigh of relief? Didn't you realize this game was something much different from the other NES games at the time? THAT'S what makes a game a classic.

There was nothing else like this game back in the day. A space shooter that was ALSO an action game with fantastic gameplay, and even a platformer for that matter. The game requires lots of climbing and exploring. The music in the more maze-like areas fit *extremely* well with the confusion of trying to find your way out of each area. Absolutely a great game.

Sure, it's short by todays standards, but the two hours it takes for me to blow through the game is time well spent. The password system was also really cool because you had to write down extremely long passwords. This is a good thing because there's a mysterious feeling to the dead quiet sound of a password appearing on screen after you were killed.

People who dismiss this game are spoiled by either Super Metroid's superior graphics and gameplay, or even worse, spoiled by the drastically different Metroid Prime games. Remember, I was AROUND in the 80's and got to experience this classic game when it was brand new. That's why I can appreciate it for the masterpiece it is. Atmosphere, gameplay, music, memories, that dreaded feeling of hopelessness and fear when you believed you were stuck in certain areas, you name it. This game has it all, baby.

Don't be afraid of a challenge (though I've never believed the game was as difficult as most people) and don't be afraid of a game that's old. EVERYTHING will be old one day.


old school fun

3 Rating: 3, Useful: 0 / 1
Date: March 27, 2002
Author: Amazon User

This is one of the games you play when you want to be entertained on a innocent junior high old school level. Grab some juice and chips and lets play. This game is lots easier and fun with the code. justin bailey. Under each letter of the name make sure you put these ------ ------.


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