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Playstation 2 : King of Fighters 2002/2003 Reviews
Gas Gauge 70
Below are user reviews of King of Fighters 2002/2003 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for King of Fighters 2002/2003.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
Summary of Review Scores |
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User Reviews (11 - 12 of 12)
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Good ol' 2D Action
4
Rating: 4,
Useful: 0 / 0
Date: March 23, 2005
Author: Amazon User
To start off, about the only thing that I can complain about in this 2-pak are the visuals (maybe the music too, but then again fighting games aren`t exactly praised for the music), but hey this is a NeoGeo game. If you can get past that, I think you'll enjoy this game tremendously. This is probably one of the fastest fighting games out there, esp. 2003 with the newly implemented tag team style (where you can, if you choose 3 on 3, tag one of your team mates). The better buy between the two would be 2003; it has tag team style, more responsive controls, and e legitimate storyline. With the plentiful characters to master (with some hidden one too) there is also plenty of replay value, besides the fact that this is a 2 for one. Well I don't think there is anything else to say that hasn't already been said, so FIGHT ON!!
SNK Rocks!
5
Rating: 5,
Useful: 0 / 0
Date: June 03, 2005
Author: Amazon User
This is a great game for those sick of capcom, but wanting something of similar taste. When I say similar, King of Fighters really is the king of 2D on an "old-school" note. Evasion, desperation supers, supers, combos. The problem with capcom is that they constantly add new characters. In KoF, it tends to already have a major cast of characters, which only decides on which people to put in, and should there be any changes to these characters?
This game takes it to what it is: beat the crap out of your opponent, using special projectiles/counters, combos, supers, and "normal" attacks. SNK has its own following, capcom does too. SNK just feels more original, even though they both hash out almost every year like they were sports games.
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