0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z


Guides


Nintendo DS : Burnout Legends Reviews

Gas Gauge: 31
Gas Gauge 31
Below are user reviews of Burnout Legends and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Burnout Legends. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 40
Game FAQs
IGN 35
GameSpy 20






User Reviews (1 - 11 of 18)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



This is awful

1 Rating: 1, Useful: 3 / 6
Date: December 07, 2005
Author: Amazon User

I am a Burnout fan sice the 2nd game & have 39 DS games. Out of all the games I have ever played, this is the ONLY ONE so awful, that I brought it back to the store demanding a refund. There is absolutely NO AI!!! This means, instead of the rough & tumble action of fighting cars, they just race around the track in a line on a preset path. Its not fun. The crash mode is even worse, where there is only one or two cars to be seen, with crashes only reaching as high as 60,000 in damage. DO NOT BUY THIS GAME FOR YOURSELF OR AS A GIFT!

why was this game released?

1 Rating: 1, Useful: 2 / 8
Date: December 02, 2005
Author: Amazon User

This game is the worst game I have ever played, on any system, in the 25 years of gaming I know! this ds version takes the poop cake hands down. Shame on ea for releasing this game to the public and wasting our hard earned money let alone time! it deserves a zero! and should only be played with a labotomy!

Poor graphics, almost unplayable aftertouch mode

1 Rating: 1, Useful: 2 / 9
Date: April 05, 2006
Author: Amazon User

I guess I made the mistake of enjoying the last few versions of Burnout on my xbox before I bought the ds version. I expected the same fun of crashing and racing but either the graphics hardware on the ds is sorely lacking, or the programmers shipped the game way too early because I've given up on the game after two plays.

A key component of Burnout is the matrix-style bullet time slow motion after a crash, when you do "aftertouch" crashes into other cars for points. On the xbox, this is an amazing slow motion spiralling camera sequence, but on the ds, my car would either not move at all (while magically crashing into others) or just jump from one location to the next.

The slow motion aftertouch stuff is key for the crash sequences, when you have to bounce off one car to hit others. The graphics and play was so rough I gave up after two plays and I'm going to sell this back to my local game shop used.

This game is not suited for small screen

1 Rating: 1, Useful: 2 / 4
Date: November 07, 2006
Author: Amazon User

I have played this game on the game cube and it was lots of fun. When I bought my DS-lite system this was the first game I bought. After playing it a couple of times, I realized that it was a strain for my eyes because the DS-lite screen is so small. The game is very good but not on small screen.

Just because it says Burnout doesn't mean it's good

2 Rating: 2, Useful: 7 / 10
Date: August 03, 2006
Author: Amazon User

On the consoles, EA's Burnout series has always been some of the most fun you'll ever get out of a racing game. Even on the PSP, Burnout Legends is superb, but this is the DS after all, and when it comes to technical aspects, Burnout Legends just isn't meant for Nintendo's dual screened system. The first thing you'll notice is the cars are incredibly blocky looking, and the tracks are poorly designed as well. Sharp turns and curves come out of nowhere, and even if you hit the tiniest snag, you crash. Performing takedowns, especially aftertouches, is harder than it's supposed to be, and the cars control all so sluggishly. The game's soundtrack has been replaced by a generic sounding score, which is to be expected considering this is a DS game, but the score is annoying to boot. There are times however while playing that the gameplay does pick up in spots, which makes Burnout Legends at least somewhat playable. As an average, generic racer, Burnout Legends isn't terrible, but to say that it is undeserving of the Burnout label is saying it lightly. It may be worth a look for DS racing fans who have worn out Mario Kart, but for Burnout fans, don't expect anything like the series has previously offered.

TERRIBLE!

2 Rating: 2, Useful: 0 / 18
Date: April 15, 2006
Author: Amazon User

when I saw this game I went nuts,so when I got IT I put IN my ds immediately and started playing IT within 10 minutes I was bored and riped off so I went to game stop and traded burnout legends and the sims 2 ds whch i got riped off on too.So I gave my ds to my little 8 year old brother and im going to get a psp and burnout legends for the psp,overall IF you want a nintendo ds don't get one because the games [except super mario 64 ds]have poor and i mean pooooooorrrrrrrr graphics.

A Semi-Unbiased Review

3 Rating: 3, Useful: 4 / 5
Date: December 07, 2005
Author: Amazon User

So I read the horrible reviews of this game, but decided to give it a go anyway. At only 34 (US) it was cheap anyway. I take out my mario kart crack that I have been playing and pop in my new game. The joy of playing a brand new game is right up there with an orgasm.. Well at least to me, but I digress, so there I was greeted to the EA logo and a cute little cut sequence. I started the world tour and began my journey. Personally this game probably should have been called DS Racer or something instead of Burnout and it would have gotten higher reviews. A lot of peoples problems with the game were the graphics. Personally the graphics are exactly what I expected from a DS sized Burnout. A bit grainy, a bit of clipping here and there (barely noticeable unless you are one of those people that grow a big rubbery one from watching for clipping.), but overall nothing that made me want to bleed my eyes with a fork or anything. Is it as pretty as MarioKart, or Castlevania? Of course not, but I didn't expect them to pack the burnout goodness into a cart that small and not sacrifice some things.

The controls took me a moment to get used to until I realized I could change to another type which is closer to how I play the game on the Xbox. Once I changed that I found the controls to be very nice, however I will point out something that took me time and may give you a headache. For some reason in this game once you run out of boost, but gain little smidgeons the framerate kind of has a fit everytime this happens. So to save yourself a headache don't play this version with your finger constanly holding boost (like you would on it's bigger brother). Instead the boost in this game is more what a boost should be, a quick boost, and go. The graphics in boost mode actually surprised me that they could pull off the illusion of the speed that you feel in the other games. Of course it is noticeably different but otherwise very nice. The races are your standard fodder, the cars are only really there for looks(there is no speed difference within the cars), road rage is still intact although a bit strange due to the DS's ability with hit detection. I know this is a major element of the game, but I also realize there is only so much a small system can do (take a look at the article in game designer with the lead physics programmer of Wipeout Pure for PSP to get a more in depth point of view). Some times you might point with a wall, or crash directly into that wallThe crash mode reminds me of a twisted blend of Burnout 2 and Takedown. It's very simplistic and exaclty the reason I bought it, to crash into other cars and smile.

Now on to the music... Dear lord... The music makes you want to cry. And not in the tears of joy kind of cry, but the dear god it's the noise that makes me want to punch babies (thank's Dane Cook). The one thing that I was very dissapointed with was the lack of touch screen abilities. I was not expecting anything like Trace or castlevania, but I thought they might have been able to do something with it, but sadly it's much like mario kart's and serves only the purpose of the map. Overall this game is exactly what I expected out of a port of Burnout on the DS. I didn't go into it expecting to be blown away or get Xbox, PSP, or even PS2 graphics, what I got was a highly portable way to release road rage while I am at work. If you are wanting something that is graphically impressive then I don't suggest this game (however the first person view is amazing to me the fact that they even got close with the limited hardware/software they had) . I would say that if you are into racing games then at least check this game out for yourself. If you are a big fan of burnout at least try it. However if you feel that you need awesome craptasticular graphics or are a fanboy of burnout and can't realize the dimensions of the DS can only handle so much, then I would not suggest you buy this game, and perhaps pickup mario kart if you haven't already.

A breakdown of overall rating, based on 1 being the worst and 10 being the best:
Gameplay: 7.8
Sound: 1
Difficulty: 4.3
Graphics: 5.4

OVERALL RATING: 4.62

Burnout on DS has problems, but it's still fun

3 Rating: 3, Useful: 0 / 0
Date: May 09, 2008
Author: Amazon User

Taking in the Burnout series up to the point of Legends on the DS, Legends seems like a major letdown. However, the DS just isn't made for the graphics and gameplay complexities of the Burnout series. So lower your expectations, accept Burnout Legends for what it is, and you might find it somewhat enjoyable.

The good of the game lies in the inclusion of a good amount of tracks. For the most part, the tracks are fun and detailed. The cars are varied. A lot of people have griped about the car selection, but for the most part, I can see how the handling is varied and enjoy unlocking the different cars. While the control of cars is varied, the look of the cars leaves a bit to be desired.

Unfortunately, there's a lot of bad in this game. The two things that scream at you are what happens when things move too fast and aftertouch takedowns. Because of the graphic complexities, when things move fast on this game, the graphics look so choppy that you can't tell what's ahead of you. Furthermore, the way things like winnebegos magically appear in front of you is more than a little disheartening. As for the aftertouch takedowns, what more can be said. Whether you can perform it or not seems more like a game of chance than skill. It works nothing like it's supposed to. It seems like a glitch. The more you play Burnout on the DS, you start to spot a lot of these little glitches.

But in all the problems, it's still fun. You have to lower your expectations and imagine a dumbed down version of Burnout. It's not near as fun as the PS2 and Xbox incarnation, but for a little portable car crashing without the luxury of the "same" game on the PSP, this is OK, but don't pay too much for it.

Burnout Legends......

4 Rating: 4, Useful: 11 / 11
Date: January 12, 2006
Author: Amazon User

As much as I play racing games, I'd never heard of Burnout til last year when a friend gave me all his PS2 games because he was selling his system. For a first generation PS2 racing game, Burnout was actually pretty awesome. So, when I heard they were coming out with a Nintendo DS version of Burnout; entitled Burnout Legends, I decided to get it for my Nintendo DS. For the most part, they made the game in the classic Burnout mold. I found it to be a very entertaining racer myself despite what reviewers on certain online gaming sites have to say about it. I agree with another reviewer here that most of them compared the game to the PSP version(which is clearly a stronger piece of hardware than the Nintendo DS, graphically & otherwise). For the Nintendo DS' strengths and capablities, I think the developers did a fine job with the game.

The only glaring flaw that I seen with the game was the collision detection. Course, every game I've ever played has some type of collision detection problems. So, to me, that flaw can be overlooked.

It has every racing mode included in the PSP version(as I own that one as well and know) as well as a multitude of tracks to race on & the crash mode is a hoot, love playing that one. The graphics and control are pretty decent and it has a good sense of speed when compared to other racing games for my DS.

Burnout Legends is everything you'd expect it to be on the DS and is one racing game that should be in every racing fan's DS collection.

Do Not Compare to PSP. You'll regret it.

4 Rating: 4, Useful: 7 / 7
Date: January 02, 2006
Author: Amazon User

Personally, I thought that Burnout Legends for the Nintendo DS is great. However, many famous review websites (i.e. ign.com and gamespot.com) have thought differently. Why? They compare it to the Burnout Legends that is on Sony's prized PSP. Now, if you are like me, you don't have the money to get one of these suckers, so you're stuck with a DS that you got last Christmas. Well, for those unfortunate few, this game is a must-have. At a constant 60 FPS (frames per second) it runs very smoothly. The collisions are very realistic, and the fact that you can take down an opponent during a race is a definate plus. However, the collision detection is a bit off, meaning that you can be one centimeter away from crashing into the median, and crash into it anyway. But that is a very minor detail that gets overrun by the superior gameplay. The Crash Mode was another letdown, however. There isn't enough traffic to crash into, and you tend to magically stop traffic whenever you get a crashbreaker. The graphics aren't too well either, but it's not the graphics that make up the game, it's the gameplay. I love it, and I hope all you DS owners will too.


Review Page: 1 2 Next 



Actions