Below are user reviews of CROC : Legend of the Gobbos and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for CROC : Legend of the Gobbos.
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User Reviews (1 - 11 of 19)
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Pretty to look at - awful to control
1
Rating: 1,
Useful: 6 / 6
Date: October 07, 2000
Author: Amazon User
Though the game is very appealing in regards to its visual style, the controls are abyssmal. In level 1-3 at the end of the level, you are required to perform a "whack-a-mole" type game in order to get the last gobbo. Since the controls (or uncontrols) are glitchy at best and unplayable at worst, the game begins to not be a game and more of a nuisance. The analog versus digital controls have no bearing to eachother and you find yourself toggling back and forth just so you can have some margin of control. A game to avoid by any standard.
Very dissapointing
1
Rating: 1,
Useful: 4 / 4
Date: August 08, 2000
Author: Amazon User
I bought this game thinking it would be like Crash Bandicoot or Spyro the Dragon. It wasn't. The graphics are pretty good, but the controls are horrible. You keep having to stop and look which way Croc is facing so you know what directional button to push to make him go forward. How this game became a greatest hit I don't know. Overall I gave this game one star, that's all it deserves.
Nightmare to control
1
Rating: 1,
Useful: 3 / 5
Date: November 10, 2000
Author: Amazon User
When I got Croc for my birthday 2 years ago I thought it would be like Crash Bandicott 2. Boy was I wrong, the controlles are like a nightmare. I could not even beat the first boss! Now this game sits on my cd stacker collecting dust. Overall this game is not worth your money.
Very Monotonous
1
Rating: 1,
Useful: 2 / 5
Date: April 19, 2000
Author: Amazon User
I found this game very boring. All of the bosses were too easy, and it wasn't as good as it could have been. Videogames are supposed to put up a challenge, and it is VERY hard for me to get remotely close to a 100% finish. And this one I got a 96%. I would NOT reccomend this game, the second one seems better though, yet I have never played it before.
I really hate this game
2
Rating: 2,
Useful: 0 / 4
Date: August 09, 2002
Author: Amazon User
I got this game a week ago. When I first saw this game I thought I was going to like it. When I popped the c.d in the playstation It was so darn frustrating to control croc. I only went to the dessert world. When I was in the ice world I kept losing cuz u go a long way just to get a key to save a freakin gobbo. Croc for game boy color is much better than the one for playstation. If u r looking for a really good cute, funny, fun, interesting game get Gex: Enter the gecko. What I am tring to tell u is that DON'T GET THIS GAME EVER.
Doesn't warrant all the 5-star reviews
3
Rating: 3,
Useful: 8 / 9
Date: February 16, 2000
Author: Amazon User
This game is certainly cute, and worth a look, but it hardly warrants all the 5-star reviews it has garnered here. The developers of Croc have created a beautiful and interesting world, but the game is not exactly perfect for young players, and it is definitely not a perfect platformer. Kids (and adults) will likely become frustrated with the controls, both of the camera and of your character Croc. Croc, like other platformers, is mainly about getting your character to achieve complex, acrobatic moves - hopping from object to object, dodging or attacking enemies, climbing, collecting objects, etc. Without tight, intuitive control, a platformer is an exercise in frustration and tedium. Croc isn't terrible in this regard, but it is weak enough that it makes me long for my copy of Crash Bandicoot Warped.
One thing I'll give credit for - my girlfriend and I can still imitate Croc with a "ka-POW" or a "ka-POOF" and get a giggle out of it. He and his friends sure are cute.
Fun but Frustrating
3
Rating: 3,
Useful: 2 / 3
Date: March 11, 2002
Author: Amazon User
Croc is a nice game but the controls are horrible!The farthest I
have made it is the ice world.It took me forever to get the stupid key,but I finally found it in the bonus world at the very
top of that world.(At the very end of the world,look up and you'll see a staircase leading up to the key.)The bosses are too
hard and the enemies come back to life in less than a minute!!
In games like Spyro the Dragon and Crash:Warped the enemies die and don't come back.So even though this game is fun,I'd still recommend Spyro and Crash games instead.They're much better.
Croc is O.k. but hard to handle
3
Rating: 3,
Useful: 1 / 2
Date: June 14, 2001
Author: Amazon User
The story is that the Gobbos ( they look like balls of hair with eyes) found Croc in a basket. The basket was floating in the river. Croc was all by himself so they raised him as their own. Then the Evil Baron Dantinis captured the Gobbos and now Croc must save them. Croc is colorful and the characters are cute. The problem is that Croc is hard to controle. It is almost inposible to get Croc to cross a log without falling off. Also the camera is not moving with Croc. It makes it very hard to see.
So much potential!!
3
Rating: 3,
Useful: 1 / 2
Date: July 21, 2005
Author: Amazon User
This game has everything it needs to be GREAT! It IS great. I've never played Croc 2, scared off by difficulties in the first one. Yes, I agree, the controls are horrible. I can remember spending 7 minutes climbing platforms only to miss a cage, jump down, take 5 minutes back up, and fall down right before the top.
It made me even madder because the characters are the cutest, you collect things like Spyro and Ty, it's the cutest story, and I WANT to play it so, so badly...but the diificult controls make that impossible. For "Greatest Hit" couldn't they have fixed that ONE problem?? If they fix the camera/controls and make Croc 3, I will pre-order it.
A Good Game Ruined By Horrible Controls
3
Rating: 3,
Useful: 0 / 0
Date: February 14, 2008
Author: Amazon User
Croc, original released in 1997 had the same appeal that Crash Bandicoot had. It was a simplistic game that was absolutely gorgeous to look at. Obviously inspired by Crash Bandicoot and Super Mario 64, Croc was a game that could've been for everyone. However, lackluster controls and a bad camera make Croc more frustrating than fun.
As with most games aimed at the younger audience, Croc has a simple story. The Gobbos have been kidnapped by an evil Baron. It's up to Croc to save the Gobbos and stop the Baron. And he'll traverse four worlds to do it.
The level layout of Croc is surprisingly good. Levels are pretty straightforward but you'll be able to veer off path whenever you need to. In every level your goal is to get to the end and ring the gong. Along the way Croc will be faced with enemies and natural traps like lava or freezing waters. In every level you'll also collect gems. From level to level the total gems you finish with stack up on each other. For every 100 gems you'll get an extra life, and you'll need those lives. There are also six Gobbos in every level you venture to. Five of them are scattered throughout the level randomly. However, the last Gobbo requires you to find five special gems and open a special door at the end of a level. Upon finding those gems and opening a special door, the game will usually make you play some kind of bonus game or solve a puzzle to get the last Gobbo. Some of these parts of the game are incredibly frustrating. For example, in one bonus game you'll have to make Croc jump on buttons in order to "whack" sheep in a sort of Whack the Mole fashion. However, it speeds up and the controls aren't all that friendly.
That may very well be the biggest problem with Croc. The game is such a pain to control. You'll suffer a lot for this. Up always moves Croc forward but the camera is always moving. Croc doesn't turn sharp enough so you'll mostly spend time stopping and turning so that you can continue on your way. This wouldn't be so bad if there weren't enemies on your tail or if you didn't have to stop and turn on a collapsing platform. Even worse is the camera. You don't get control over it at all. The view doesn't shift fast enough which may lead to you running into an enemy simply because you don't know where it is, or having to quickly jump off a collapsing platform. These issues make Croc--an already challenging game as it is--harder than it has to be. It's frustrating as well. The game has potential, and the right gameplay elements, but the controls make it too hard. However, it is still a good challenge. Completing the game 100% by finding all the Gobbos and getting the second ending is a task in and of itself.
What Croc lacks in gameplay it certainly makes up for in everything else. The game looks stunning. Especially for a Playstation game in 1997. The FMVs look incredible, the bosses look spectacular. The environments look incredible as well. There are hardly any Playstation games that look this smooth or run this well. The soundtrack is also a beautiful soundtrack. In terms of production values, Croc is an astonishing game to behold.
In short, Croc is a good game, but a game that would've been so much better if it didn't suffer from such horrible controls and a bad camera. It's a fun game, but only barely so. There will be many gamers who won't be able to let those issues slide.
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