Below are user reviews of Batman & Robin and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Batman & Robin.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 6 of 6)
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A terrible injustice to a longstanding icon.
1
Rating: 1,
Useful: 0 / 0
Date: December 06, 2002
Author: Amazon User
I spent a week trying to get a grasp of the controls for this game. I'm a true Batman fan and even I had to put this game down after several attempts. It was either too dark so you didn't know where the character was going or you couldn't establish enough control of the game to fight the bad guys. Not real crazy about the commute to the crime location as well, it was hard to locate where you were going, unless you are the true dark knight who knows every inch of Gothem City. Unfortunately, the writers expected us to know as well.
great game
5
Rating: 5,
Useful: 0 / 0
Date: June 30, 2008
Author: Amazon User
This is an awesome game I bought it a couple of weeks ago and I can't stop playing it but I need some help on ivys lab but anyway its a good game you could also check out the game guide for this game its very helpful just needs to be more detailed on ivys lab.
IT'S NOT THAT BAD
3
Rating: 3,
Useful: 0 / 2
Date: April 11, 2004
Author: Amazon User
What do you mean "A BIG GLITCH"? Batman & Robin is a mere better than poor! I've looked in a quiz, and two Italian plumbers (Mario and Luigi) both relate to this game. Besides, Mediocre is 10% better than poor.
Sort Of Good
3
Rating: 3,
Useful: 1 / 1
Date: September 03, 2001
Author: Amazon User
This Game Is sort Of good but it needs some work with the graphics,sometimes when you go in a corner you get messed up for example it is hard to fight bad guys because you cant see them if you go in to a corner.But the game is really hard. But the really cool part about this game is jumping off a building and start to glide.
it's a let down
5
Rating: 5,
Useful: 6 / 11
Date: November 17, 1999
Author: Amazon User
It's hard to control the characters, the plots all messed up, it usually too dark too even see where you're going. although the graphics are excellent, I didn't approve of this game at all.
Well, his cape looks good...
2
Rating: 2,
Useful: 9 / 10
Date: April 17, 2001
Author: Amazon User
"Batman and Robin" is an ambitious attempt to create something that combined various levels of fighting, detective work and really cool 3D graphics. But the end result of this game falls way short of most of these goals.
The elaborate backgrounds, voice talent (which is really just voice-over work during the fmv) and detail-oriented character design, appearance-wise at least, is exceptional. Although I personally think Gotham City should have resembled Tim Burton's movie set instead of a normal, run of the mill (although overflowing with bookstores) city, it is realistic and quite extensive. You'll spend quite awhile exploring. There are also tons of cool little gatgets that you get to use throughout the game and since its strictly fist-oriented, there is no need to wander around aimlessly looking for ammo. It's also nice that you get to play as Batman, Robin or Batgirl and all characters have different abilities, but that also proves to be a problem. Also, Batman's cape is awesome...but a good game that does not make.
The main flaw is actually the most important feature in this type of game...character control is awful. This in part, is due to a confusing and way too elaborate control system (taking advantage of the training course is helpful but it still takes some getting used to) and the absolutely horrifying camera views. Half the time your trying to manuever your character out of the way and the other half you'll be trying to manuever foes and obstructions out of the way. Also, while the characters can jump all over the place in "detective" mode, they can't jump at all while fighting. Hello? WHO designed this? I mean let's face it, while the issue with camera control is a common problem of 3D games, other designers have managed to overcome this issue, so what were these guys thinking? As for the limited manueverability during fighting sequences, this is just totally uncalled for.
Earlier I commented on how it was nice to change characters but keep in mind that you can only do this while you're in the batcave. Forget the fact that certain levels require the skills of specific characters and you won't know this until you're well into the level. Gee, I have the wrong character...no problem, I'll just whip on back to the batcave and then drive all over the place to get back here to start the whole level AGAIN. Not a good plan and again, its just bad game design.
Oh, and speaking of driving all over the city...the steering control of the vehicles (batmobile for Batman or motorcycles for Robin/Batgirl) is way too touchy. While you can overcome it with the cycles, the batmobile is all over the place. I personally wiped a fair share of pedestrians and cars while I toured the city. Not good for a superhero...I mean, Batman drives like he just spend 12 hours in the Bat-pub.
All in all, this could have been a good game. The idea was to create a fighting game (appropriate for all ages w/ no blood, guns or guts) and a detective game all rolled up in a shiny 3D package. They should have delayed release time and addressed some of the MAJOR problems with the actual game play because what they released is just needlessly frustrating. I recommend renting this game before you buy it and if you haven't rendered yourself unconscious by beating your head against the wall, maybe you can convince yourself that this is a must-have purchase...of course, by then you'll have a head injury so you may want to seek a second opinion.
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