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Nintendo Wii : Mario Strikers Charged Reviews

Gas Gauge: 76
Gas Gauge 76
Below are user reviews of Mario Strikers Charged and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Mario Strikers Charged. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 75
Game FAQs
GamesRadar 80
IGN 83
GameSpy 80
Game Revolution 65
1UP 75






User Reviews (1 - 11 of 41)

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They almost got it right...

2 Rating: 2, Useful: 11 / 19
Date: September 24, 2007
Author: Amazon User

I won't go into detail about what I like, that is covered in detail in other reviews.

I'll focus on the one thing that RUINED the game for us: the MegaStrike. You're playing along and really getting into the flow of the game when someone uses Megastrike. The action stops. The game goes through the same animation cutscene and obnoxious heavy metal riff before getting to the lousy "minigame" of being a goalie and trying to stop 4 to 6 soccer shots. And it takes so looooong to get past this. Every...single...time. And you can't shut off the feature so you have to be careful not to hit the button combo that causes a Megastrike. Very hard to do. In the end everyone would just groan when it came up and we finally just put it in its box and never played again.

We love Maria Golf and Mario Kart and the other wonderful titles but they really blew it on Strikers with the MegaStrike. We sold our Strikers on Amazon for half what we paid for it and were glad to do it.

Pretty and plays well, but...

3 Rating: 3, Useful: 6 / 9
Date: August 14, 2007
Author: Amazon User

This game quickly becomes mind-numbingly frustrating. The first two tournaments are completed quickly and painlessly. But the third, the strikers tournament, is like repeatedly getting stabbed in the eye. The enemy AI is quick to use defensive tackles and steals but all your sidekicks can do is watch and crowd around the ball. Pretty soon you realize that you have to watch your captain (1 person) keep track of three of your sidekicks (add 3 to make 4) all four of your opponents (plus 4 makes 8) and the ball (I don't have nine eyes) in order to make any kind of movement that doesn't result in your opposing captain scoring 6 mega-strike goals because your sidekicks are too stupid to stop him. you'll end up switching characters by button mashing A just to try to get the right character and maybe you'll be lucky and stop the first goal attempt but it doesn't always work out so well. Pretty soon you will be erupting from the mouth with more 4-letter words than...well, you'll swear a lot.

All I can say is thank goodness I got this game used. Save your breath and your sanity and RENT IT. I give it 2.5 stars upped to 3 because even with all these flaws it is great to play in multiplayer and does look pretty good with some nice particle effects and focus blurs. It's just too bad they can't put the sidekicks through brain age or something.

Not for large TV's

3 Rating: 3, Useful: 3 / 12
Date: August 26, 2007
Author: Amazon User

It is a decent game, half fighting and half soccer. I found it impossible to stop megastrikes on my projection screen (just too far to move to stop them) and that made it impossible to win online or in the cup series.

Not bad

3 Rating: 3, Useful: 1 / 6
Date: October 07, 2007
Author: Amazon User

I in no way consider myself a soccer fan. In fact knowing that soccer (or futbol for all you foreign types) is the most popular sport in the world baffles me to the point that it keeps me up at night!! With that said, Mario Strikers Charged is a fun game. The graphics, game play, and controls are about as good as it gets on the Wii. MSC is more fun (obviously) with friends playing along with you. Though I had fun playing this game I had no problem returning it to the rental store.

not bad

3 Rating: 3, Useful: 1 / 3
Date: October 10, 2007
Author: Amazon User

I liked this game at first, and it is fun. However, after a while the game becomes repetitive and a little boring. The animations start to become a little stale after you've seen them a few times. The online play is a little complicated to set up. You have to trade codes to actually play against anyone; there's no just jumping online to play.

Overall, I would say this game is a rent not a buy.

Mario

3 Rating: 3, Useful: 0 / 18
Date: December 31, 2007
Author: Amazon User

We received the order quickly and in good order. However, I cannot adequately rate the fun or overall experience of this game as my kids have only played it one time. They are currently enjoying the sports that game with the Wii package.

Good but frustrating.

3 Rating: 3, Useful: 1 / 2
Date: February 08, 2008
Author: Amazon User

First I will say that I do enjoy soccer games. I am not a huge sports fan but for some reason that I am unable to explain I enjoy watching and playing soccer games. I found that the graphics for the game were good and the sounds were not too bad either but the animations did get repetitive after playing through about half of the tournament. I also found it very difficult to get off the striker kick without it being interrupted. I found that once you beat the first tournament the AI suddenly became extremely difficult to the point of swearing and finally giving up completely on the game. I have not played it in probably about 6+ months and I might just sell it. I highly recommend that you rent this game before buying it and play for a while.

Great Concept, Difficulty Scaling is Awful

3 Rating: 3, Useful: 2 / 2
Date: February 09, 2008
Author: Amazon User

Nintendo almost had this game perfected. If you can find 3 other people to play with (who are of similar skill levels), then it can be ridiculously fun. It is a hectic, fast paced, quasi-soccer game that is great to play. However, the Cup mode is far too difficult, and the A.I. seems dirty in much play. Whether it is the cherry-picking shots which often occur on the 3rd level of difficulty and above, or just the level of frustration that occurs from their perfectly placed defense, it's a bit much.

Online play is great, but there aren't many options at all. Matchmaking and opponents closer to your skill level (as well as voice chat) would have been nice.

This game gets a solid 3, with a 4 in concept and innovation, but the difficultly level and only decent online play limit it from being something amazing.

Another GGGGGOOOOOOAAAAAAAALLLLLLL!!!!!!!!!!!!!!!

4 Rating: 4, Useful: 27 / 34
Date: July 30, 2007
Author: Amazon User

Back in 2005, Nintendo really knew what it was doing by briinging Mario and his whole gang to the wild and outrageous world of sports on the Gamecube. Undoubtingly, the experiments worked beyond expectations. Mario Superstar Baseball, delivered a fun and entertaing home run with baseball madness that was fun & had some excellent minigames. But what really exploded was Super Mario Strikers, a wild and outrageous soccer game that really brought out so many kicks into the game. It really was a delightful treat for gamers everywhere, that a sequel had to be made for a second goal, and it was worth the wait.

Mario Strikers Charged for the Nintendo Wii is the thried Wii title to endure with competing against gamers online through Nintendo's Wi-Fi connection, and the game delivers. The game follows in suit well and brings even more fun that Super Mario Strikers left over. The gameplay includes returning characters Mario, Luigi, and Yoshi, as well as a couple of new playable captains like Bowser, and Diddy Kong. You can also even use your Mii's you've created as captains, as you did before from Mario Party 8. The game includes new arenas that really work beautifully with the Mario experience, ranging from the traditional, to arenas where whomps drop down on you. The control here is a bit different here in the game, as you use the nunchuck controls to move your captain and crew, and you use the Wii remote to block, pass and shoot your soccer balls to score.

There also is a new feature added to the game, a mega strike, where you could shoot as many as six goals at a single time at the goal. There are also new offensive tatics from the players. Wario could let out a foul odor to cause your opponents to hold their breath while your in control for the ball, and Mario could turn into a giant with his new moves. The graphics look wonderful and the gameplay is even more addictive than ever before, but the controls here take a bit to get used to, but once you complete the Strikers 101 training, you'll be able to get the gameplay down easily. There are also a few new characters and trophies that are added to unlock for extra gameplay for exhibition competetions, including Petey Piranha from Super Mario Sunshine, who is making his attempts to score his kicks, but you'd have to unlock certain trophies in the tournaments.

All in all, while there are other great games coming out that have much more hype like Metroid Prime 3: Corruption for the Wii, Mario Strikers Charged is worth the wait for sports fans everywhere. If you've loved the Gamecube edition, than you are really going to get your kicks here. I absolutely love the hype of the game, no red cards here, just all goals!!

Graphics: A-

Sound: A-

Control: B+

Fun & Enjoyment: B for solo players; A- for multiplayers

Overall: B+

This Plumber's Got Some New Kicks!

4 Rating: 4, Useful: 10 / 11
Date: July 31, 2007
Author: Amazon User

Mario Strikers Charged needs no introduction; the Wii-iteration is largely based on its Gamecube predecessor but takes this last-generation concept and its respective execution to a new level with increased interactivity, challenge, and connectivity, not to mention a myriad of graphical enhancements, new arenas, side-kicks, and Mushroom Kingdom madness that only the geniuses at Nintendo could provide! In a word, Strikers is brilliant; without question, it stands as one of the Wii's strongest first-party titles, one which gamers will undoubtedly enjoy throughout the duration of the innovative console's lifetime.

Graphically speaking, Strikers can be described as one of the Wii's most attractive - no, downright visually stunning - recent endeavors. With all of the PlayStation 2 software ports currently available on for the system, many gamers have grown disillusioned with the gaming world's publishing houses as well as with the Wii's allegedly 'inferior' graphical abilities (when compared to other next-gen consoles). Thankfully, Nintendo and Next Level games longtime toiled to ensure that Strikers defies this overarching criticism - the game is truly of next-generation make. Mario, Peach, Bowser, heck, the whole cartoon crowd, has never looked or moved better; animations are ridiculously smooth whilst textures are deep and high-resolution. Particle explosions, crowd movements, and lighting effects also aim to please, seeing as all of which have been pain-painstakingly developed so as to appear "wow-worthy" on-screen.

As far as gameplay goes, what makes Strikers a winner is Nintendo's unique ability to push a somewhat generic gaming genre (action sports) beyond its usual restrictions and in doing so, create a title as chaotic as it is frenzied fun to play! Acting as the Mario Kart for soccer, Strikers Charged takes an athletic core concept then radically reforms it into a surreal platformer/party/sporting experience. Matches are short and sweet, lasting just around three minutes time. During your 180 seconds of gameplay, innumerable obstacles (like flying cows, turtleshells, banana peels, bombs, chain-chomps, etc) explosions (lava rushes, artillery fire), special moves (ground-pounds, character enlargements, periods of momentary invincibility or increased agility), and environmental nuisances (think tornadoes and lightning) will plague your efforts to bring home a win. So much action occurs simultaneously that at times, one can hardly determine who's who and to where the ball has disappeared but within the confines of such confusion lies the heart of Strikers; the game is about as bombastic as athletics can get in a fantasy land where nothing is as it seems and little, if anything, goes according to plan.

Lastly, one cannot chronicle this game's successes without describing the microcosm that is the Strikers WiFi Community. Being one of the Wii's first truly "online" gaming titles, users nationwide (the game currently restricts international play) can compete against each other in live, lag-free internet-based matches. The WiFi configuration is especially intuitive and takes less than a minute to auto-select a rival gamer, confirm settings, and launch the match. For online gamers, this is nothing less than unbridled bliss~

If you hold even an acute interest in Mario-based gaming, buy this title; if you somewhat enjoy online gaming, buy this title; heck, even if you customarily loathe sports games, buy this title.

You truly will not be disappointed.

PROS -
+ Beautifully rendered cinematics & in-game graphics; for perhaps the first time on the Wii, the visuals leave absolutely nothing to be desired.
+ Music and sound effects are fitting and succeed in delighting gamers, not annoying them.
+ Action is fast-paced, frenzied, and all too fun; replayability is especially high.
+ Making use of the Wii's WiFi Connection, gamers can now battle online with friends and foes alike.
+ A myriad of gaming modes allow for extended or abbreviated play, depending upon what one's time allows and his or her gaming preferences.

CONS -
-- WiFi matches lack voice or text communication capabilities so although you may challenge your friends, verbal or textual taunting remains absent.
-- AI difficulty settings sometimes radically change without reason; one can win a given cup with little to no effort but then during a reprise, can fail to even reach the elimination round.


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