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PC - Windows : Majesty Reviews

Gas Gauge: 62
Gas Gauge 62
Below are user reviews of Majesty and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Majesty. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
CVG 50
Game Revolution 75






User Reviews (1 - 11 of 38)

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Finally, a breath of fresh air in a rather stagnant genre.

5 Rating: 5, Useful: 67 / 71
Date: March 15, 2000
Author: Amazon User

What to begin with? Majesty first and foremost of all, is something a little outside of the normal classification of games.. yes it is strategy and similar to other popular strategy titles such as Starcraft and Heroes of Might and Magic, in that you hire people to come and serve you and do battle with your foes, while you yourself do not actually "do the work" as it were. With one disturbing difference (at least to a classic RTS fan). You DON'T CONTROL THEIR LIVES. Well not in so many words. In this area it is MUCH more like the Sim(place noun here) games. You dictate where the buildings are to be set, but the peasants do the dirty work. When I first played this game, I set about building different structures and as my peasants built everything (I was happy to see they did it automatically) I began to feel pride in my growing metropolis. Unfortunately when the first evil rat thing came and started attacking, I watched with despair as everything I built crumbled. Clicking on my *(? $@# loyal subjects did nothing and they basically watched it burn. You see... if YOU saw an evil giant rat would YOU want to attack it if there was absolutely NO reason for you to?

Of course not, which is what the game is all about. Your subjects will do as you want... as long as you give them a reason to do it. So you place rewards for doing different actions.

Enter the strategy:

Want that rat killed? Well... how about if you put a hefty bounty on his head? Your greedy little peons will suddenly spring into action now that there is a jingle of gold in their ears... careful though, they may be greedy, but they aren't dumb. You have to make the bounty enough so that some of your Heroes are intrigued by it, but don't put so much on it that EVERY Hero makes a mad dash for it, leaving the rest of your kingdom defenseless. This may seem a little odd, but really, what do you hate about RTS the most? When those idiots get stuck behind a rock or something and they wander back and forth accoplishing either:

A)Nothing

or

B)Getting you killed while you attend something else more important.

Since your subjects have a mind of their own that frees you up to focus on the important stuff.. i.e. getting more moola. Meanwhile, back at the castle, you are busily creating places for you to recruit heroes, for the heroes to stay... and....what's that? Places for your Heroes to SPEND that hard earned cash you gave them? And of course you need money to continue to provide those services to them so whose going to notice if you tax everything a little bit... or even a lot... (Nice to start GETTING taxes, huh?) So you have to balance it all.. you sure wish you could upgrade your armor so that your heroes could buy better weapons, and be more effective, but that dragon munching on your peasants would probably be better off dead, and most of your heroes aren't going to face something like that for free....

One of the most innovative, and addicting games I've played in a long time. Strategy, action, simulation, and most important humor abound, and you'll be playing this game for hours before you put this one down.

Innovative game

5 Rating: 5, Useful: 18 / 18
Date: August 28, 2000
Author: Amazon User

Bought the game and brought it home after seeing a demo of the game at a Convention. I'm a fan of Sim games, but I find RTS games difficult. This game might appear to be RTS, but it really is more of a sim game than anything else.

It's a fairly standard fantasy type of game, with wizards and rangers, priests and fighters. In and of itself, it's fairly simple. You have peasants to build, tax collectors, city guards and you can recruit heroes.

The interesting part is that you don't have direct control over the heroes. I find it's a lot of fun to set things up and let them run, and watch your heroes. I often change the order I build guilds in to favor a certain hero, so they can be the biggest and best.

Once I reach a certain stability in the game, I'll sit and watch my favorite hero run around and do their thing. I'll even let the monsters live sometimes so that I can have things play on for a little more.

I've found that there's a big jump in difficulty from basic to advanced. In advanced, you have to make the right moves in the first few seconds or forget about it. Even if you make the right moves, a random encounter can just plain dust your struggling city and leave it struggling until you quit, or die.

Then again, for me the fun isn't in beating the game, it's in watching the heroes.

great game!

5 Rating: 5, Useful: 17 / 20
Date: March 28, 2000
Author: Amazon User

One of the best rts games i've ever played ever since playing the demo i've waited for the release date for like ever. However the point of the game is NOT to destroy a dark castle (despite what a certain review says)that is only in the demo version. The real version consists of 16 hero classes and evil baddies you want to smash. The best part about it is YOU DON"T HAVE TO BABY SIT YOUR HEROES! All of your heroes do everything on their own. This however can sometimes be annoying since heroes don't have to attack if they don't want to.(really if you were a hero would you go around fighting off a dragon that would smite you in a blow?) I really think this is a great game i'm a big age of empire I and II fan. This is right next to them and actually above. I've played tons of rts game but this is a refreshing change. NO MORE BLOODY WATCHING OVER YOUR STUPID GUYS EVERY SECOND!

Just plain fun.

5 Rating: 5, Useful: 10 / 14
Date: April 27, 2000
Author: Amazon User

In Majesty you take the part of the king of a fantasy kingdom. Although you have ordinary minions, they are no match for the ferocious and magical enemies that will attack your kingdom, and so you must also recruit mighty heroes. But the problem with heroes is that they're heroic; they tend to go their own way rather than strictly obey orders. And that's the fun of Majesty. You can support your heroes with money, spells, and enhanced weapons, but then you must sit back and watch them go about their highly entertaining business. You can let them know what you want them to do by placing bounties on things, but your heroes will not necessarily pursue your bounties. Sometimes they'll attack monsters, and sometimes they'll go carousing at the inn when there's work to be done. Sometimes they'll undertake quests, and sometimes they'll turn around and run when they see a monster. Whatever they do, it's fun to watch, and fun to listen to as well because they've all been given amusing things to say. This is a simple game to play, but not a dull one, because there is quite a bit of strategy involved in growing your kingdom and combining complimentary classes of heroes. Majesty is that rarest of computer games: something that you can just sit down and toy with and have a great deal of fun.

Majesty, a Fantastic Game

5 Rating: 5, Useful: 8 / 10
Date: April 27, 2000
Author: Amazon User

This is an amazing game. You are the king of Ardania and you must set your land right. You have the power to destroy your enemies or let them destroy you. There are many quests in which you have to accomplish goals. The object of the game is to complete all of the quests. You can build a major economy or relax as your heroes wipe out your enemies and die. You can choose to have one of three types of no-human races in your kingdom. They are the Dwarves, Elves and Gnomes. Each of them have their own abilities and weaknesses. You control a palace and anything that you make to go with it. You can't control your heroes. They fight whoever they want but you can persuade them to fight who you want with bounties. You can make different temples too. Certain temples have religous problems with others so you can only make three at a time. If you choose the Barbarian temple you will omly be able to have one temple. Each temple has their own spells they can cast if in range. Besides beefing up your kingdom you can beautify it too. You can create Royal Gardens, Statues and some buildings that appear are Gazebos and Fountains. In addition to the area around your palace you can build far away too. You can create Inns and Trading Posts far away which gain money for your kingdom. Inns are also helpful because they give your heros a place to rest. Also, inside the kingdom you can create blacksmiths to upgrade your heroes' armor. Overall this is a fabulous game and you should buy it.

"Deceptively Simple"

5 Rating: 5, Useful: 6 / 7
Date: May 27, 2001
Author: Amazon User

Or, so says the blurb on the inside cover of the box, but in this case, I believe it to be an apt description of this game. First off, this isn't a very deep game, nor a very micromanageable one. You won't be examining a page-worth of stats for your heroes, and you won't be able to tell your various heroes where to go and what to do. Think of the game's title if you ever get confused as to what sort of game this is: "Majesty."

You can build "guilds," which supply heroes, who fight monsters, and collect gold, which comes back to you in the form of taxes. That is the game in a nutshell. Rogue guilds allow you to recruit rogues who steal money from other places, this might seem odd considering that they pay a lower rate of tax than others, but since they are highly devoted to their craft, it actually makes sense to use them. Rangers guilds produce frontier-types who like to roam around discovering black portions of the map. Gnomes will help build structures faster. The tax collector actually journeys around to gather up tax money from the various places, and peasants help to construct those buildings. Guard-houses are used for protection, while marketplaces are good sources of revenue and trade from trading posts and their caravans.

Upper levels introduce various other guilds, chock full of clannish warriors who don't play well with others. Build one type of guild, and that means another three will refuse because of the first's existance. So in that way the game becomes a game of knowing what to build when and, in a few cases, where. The gameplay itself is pleasantly easy to grasp, yet never so shallow that you wonder why you are playing it. The graphics and sound are very well done and support the various characters and locales commendably. Majesty is not too frenzied to the point of frustration, and not too sedate so you aren't constantly waiting around for things to happen (Heroes of Might & Magic.) The real-time environment most closely resembles Warcraft, but on a more detailed level.

Though the D&D style sword & sorcery shtick is as old as the hills, Majesty is actually an innovative sort of game. Not incredibly simulation-oriented (no stats to keep track of or epic sweeping storylines) but not as war-driven as most real-time strategy games. It is somehow very peaceful, yet ever expanding. Never boring (1602 AD) but not rapid-fire to the point of pointlessness (Political Tycoon.) A very happy medium seems to have been struck here. Expectantly, there are those hardcore sim fans that will whine that it isn't Age of Empires 2, and there are those RTS fans that will groan whenever they can't send hoards of attackers towards an enemy HQ. But Majesty succeeds admirably in its own little niche, and really does have something for everyone.

Majesty

5 Rating: 5, Useful: 6 / 6
Date: July 03, 2002
Author: Amazon User

This is a great game, mainly because it combines a new type of playing with a cool Sword and Sorcery enviroment.

You have just been crowned King of Ardainia. You will need to manage your kingdom all by yourself (But you will have the aid of your faithful and sometimes humurous advisor Ven Fairwhether.)

The first cool thing about the game is that the single heroes that you recruit from your guilds are not directly controlled by you. They run around and decide what to do themselves. Each hero is unique, and some heroes hate each other, so you cannot have both kinds together. Some help out each other, some steal and betray each other.

Warriors, for example, like fighting and defending buildings, as well as hard quests. "Now I'm ready for ANY trouble!"

Rangers like exploring and making healing potions out of plants. They also like aiding wizards and barbarians. "I take the path less-traveled."

Rouges are sneaky theives who like stealling from lairs and gravestones, and even your own buildings! "One day, this will all be mine!"

You will build buildings, and they will be constructed by your peasents. As your kingdom grows, you will get new buildings, and upgrade them. Also, you will need to choose between the three difrerent non-human races, if you want one in your kingdom. There are gnomes, elves and dwarves.

You will also fight monsters, who pop out of lairs. Lairs can be caves or castles, or something in between You will also need to overcome truly challenging Monster Lords, such as the Witch King, who summons hordes of evil giant spiders, The Liche Queen, who uses her dark magic to raise the undead, Rrongol the hunter (Two 'R's) who hunts your heroes down as they struggle to get at the keep he guards, Url Shekk, the three headed beast who enslaves those he captures, yto draw life from them, Dirgo, the giant cyclops who lost his one and only eye and blindly attacks your settlement with his tree trunk, Vendral, the two headed dragon who chars your heroes with his fiery wrath, and is almost immortal...and three shadowy apparitions, known only as the black Phantoms, who will challenge you the most...

Overall, a phenomonal game. You should also get the expansion for the full experience.

The Best of all War Games

5 Rating: 5, Useful: 3 / 32
Date: February 26, 2000
Author: Amazon User

This is a great game to buy the price is excellent also you goto a computer store and it costs 54.99 plus tax besides this is a great RPG game to get. The object is to destory the Dark Castle before it destorys you thats it besides there are a couple of Dozen buildings that you can make and alot of allies if i could i would give this 10 stars hope you do to.

Pure fun all de TIME

5 Rating: 5, Useful: 3 / 7
Date: May 20, 2000
Author: Amazon User

This is a great game with a great concept........the graphics are no that good but u don't really notice....u don't control your warriors they just wander somewhere in your kingdom (wich i like it gives u more chance to manage your buildings) but u can place award flags e.g. attack flag...then your warriors go bounty hunting......i don't know why i like this game so much because i only play highly graphical adventure games but oh men this is so fun...i first played the demo wich I got from a PC gamer demo disc....and man was I angry when I found out that this demo was only one mission.....then i bought it ......i finished it and i still play it more than all my other games.

i'm gonna give this game grades and here are they

graphics 6/10 sound: 8/10 fun: 10/10 difficulty: 4/10 (easy) everything is great except for the graphics but as i said u don't really notice that.

Majesty Rocks!!!

5 Rating: 5, Useful: 3 / 3
Date: July 15, 2004
Author: Amazon User

Very fun and exiting. Provides hours of entertainment! It kept my brother, cousins, and I occupied for the whole summer! It lets you controll you palace and medieval city, and lets you create Knights, Rouges, and other magical people! Conquer your enemy, or whatever feat you must occomplish, and reap your victory!


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