Below are user reviews of Survival: The Ultimate Challenge and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Survival: The Ultimate Challenge.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
User Reviews (1 - 4 of 4)
Show these reviews first:
Fun to play - in a strange sort of way
3
Rating: 3,
Useful: 27 / 29
Date: October 22, 2001
Author: Amazon User
The strange sort of attraction that keeps me coming back to the TV show (you know which one I'm talking about) also keeps me coming back to this game. Apparently the licensing to the TV show went to WizardWorks, who won't be releasing the game for a while so you'll have to do with this in the meantime.
As far as the game itself, well there is nothing excellent about it in any specific areas. The graphics are pretty bad all around, even the intro movie looks like it was done in an hour. The music is alright, if just to provide a little background atmosphere - kinda like listening to some new age instrumental CD. It's really the gameplay and the 'value' price that saves it.
Basically a bunch of random people suddenly appear on an island and it's resource management skills that build up the traits and equipment necessary to get them rescued. Like the show, reality kinda goes out the window. For instance, there are trees all over the place, but only certain ones can you use to make a shelter from. Regardless of their individual abilities, anyone can pick up a rock and make a knife or spear out of it. Character movement is unintuitive, they have a tendency to get stuck in areas or lost without some serious handholding. At one point in the game I sent two characters to go kill a large rhino for food. One ended up getting killed because the other didn't have the brains to go around a tree to where the rhino was.
One lacking feature that could've made this game much more interesting would have been to create a "fog of war" effect where the island is not revealed until it's explored. It's strange, but apparently the entire layout of this "uncharted island" is revealed to us upfront - stranded with a map, I guess.
Anyways, there's plenty to whine and nitpick about, but the game is fun to play, regardless. It's your basic "once you create this, you can do that" type of game. The pace moves along so you're really not stressing - you can simply kill some time building up your characters various ways until you get the resources (signal fires, HELP signs, rafts, etc...) that can get you rescued. It's a fairly easy game to play so kids may enjoy it too. If this type of game or scenario appeals to you, check it out.
Hope this review helps you in your decision.
P.S. For the reviewer asking about creating a roof - first you have to make sure your shelter is 100% completed, then simply gather leaves or animal pelts, click on the shelter, and an option will come up to "built roof from leaves" or "... animal pelts".
Survival
3
Rating: 3,
Useful: 8 / 11
Date: September 29, 2001
Author: Amazon User
Everything Psyko says is true except after playing nonstop for three days I have yet to figure out how to put a roof on my huts, how to light the signal fires for help, or how to get my character to get aboard the raft to go for help!!! My biggest problem with the game is that each action your characters perform requires too much input on your part. For example, if you want your character to gather water, you have to click on the water container for them to pick it up, then click on the river for them to fill it up, then click on the location you want them to take the water container, then click for them to put the container down. Too much work on my part! But if anyone could tell me how to put those roofs on, light those signal fires, or get on the raft I'd be much less frustrated!
Good for its time
3
Rating: 3,
Useful: 0 / 0
Date: August 10, 2008
Author: Amazon User
overall a good entry into the survival genre but it has a few points that could be done better (and have in later games).
1. when building a structure or any other item it builds it where the supplies are and can't seem to be specified elsewhere (bad idea as the supplies are brought to the campfire)
2. even though your person has a jug of water they don't automatically drink it (you must micro-manage all aspects of the game)
other than these 2 items i found this to be a good game well worth the price paid.
A slow paced Sims style survivor game
4
Rating: 4,
Useful: 6 / 7
Date: September 17, 2001
Author: Amazon User
There are several senarios, from shipwrecks to plane wrecks.
The game doesn't come with any real hints on how to survive in the game, it is all left up to you. You collect fruit, water, wood, stones, and other items to survive. You can build tools with these items. Then use the tools to build shelter, rafts, signal fires and other things in an attempt to survive until you are rescued. You try to keep clear of the large animals while using a speer to hunt for small game. You can also speer or net fish. The graffics are fairly simple in this game, But in my opinion this game doesn't really need them to make this a playable game. Overall its a watered down graffics "The Sims" style game with a survivor setting.
Review Page:
1
Actions