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PC - Windows : Axis & Allies Reviews

Gas Gauge: 63
Gas Gauge 63
Below are user reviews of Axis & Allies and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Axis & Allies. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 60
Game FAQs
CVG 80
IGN 84
GameSpy 40
1UP 55






User Reviews (31 - 41 of 54)

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Crap

1 Rating: 1, Useful: 4 / 5
Date: July 25, 2006
Author: Amazon User

If you were hoping to get a pc version of the axis and allies board game, this is not what you want. You may as well buy the original version from 1998. Many people do not like to spend 5-7 hours playing axis and allies, and hope this game can speed up the process but still retain the fun. This game does not allow you to play the board game quickly on a computer, it is nothing like the board game. It makes you control the action yourself, so the game no longer relies on pure luck and chance, which was what made the board game fun. The strategy is also gone, with the removal of technologies, and a simple strategy of massing units. If you are looking to play a WWII rts, look elsewhere. There are much better games out there that have much better features, such as Close Combat: Invasion Normandy. If you want to play a board game turn based game, try the original axis and allies game , or the more complex game, Hearts of Iron (2).

Mediocre to Poor

2 Rating: 2, Useful: 3 / 4
Date: September 18, 2005
Author: Amazon User

Like other reviewers, I was disappointed with the game. I was anticipating a game, similar to the previous PC A&A game (i.e. the real board game) with better AI.

The designer liberally violated the A&A rules and made an entirely different game for the worse. I like RTS game (Command & Conquer being one of my favorites) but not when I wanted to play a board game, and I simply could not get into playing RTS of this A&A.

Having said this, this game (without RTS) is still playable (and somewhat enjoyable), if you can accept the fact that it is not A&A. Still the game has many BASIC shortcomings, including:

- Bad font choice. I cannot read how much money I have at any given time because some numbers are indistinguishable. The same goes to figuring out how much money you make by occupying a particular territory.
- You cannot play more than one country at once.
- No differences (or at least no noticeable differences) among three generals, who represent each country. Perhaps there are differences in RTS, but I don't know.
- No game options (like changing the winning conditions to capture all capitals when playing Axis)

Next time, I hope the game maker will make a good bug-free software that represents the board game (rather than something else) and focus more on making better AI. Better graphic is nice, but that's really not why I'm buying a game.

Fire in the Hole

3 Rating: 3, Useful: 3 / 4
Date: August 19, 2006
Author: Amazon User

It was the best time I've ever had screaming my head off at the apparent boredom I was suffering. Even though the graphics are outdated when compared to most recent RTS games(and compared to other games when it was released), the graphics do add a sort of vintage/authentic look to the era. The main problem that this games suffers from is that the only way to win is to zerg(get a whole bunch of units and overrun the enemy with numbers). I love the general powers that are unique to each general but usually have very little effect on the outcome of the battle. The "Conquer the World" free form campaign is boring, you don't even need tactics, just attack and reinforce and all is good.

Worth It!

4 Rating: 4, Useful: 4 / 7
Date: February 05, 2005
Author: Amazon User

As long as you aren't expecting to see the full board game rules here, you won't be disappointed. Timegate has used their excellent Kohan engine to make a fine RTS that takes the focus away from resource gathering and places it where it needs to be, on strategy. It has fun and detailed campaigns, including a highly entertaining Axis "what if" type campaign that includes Operation Sea Lion, Burning of Moscow and the invasion of Australia and India. If you are a WWII fan, pick this up!

Axis & Allies: PC

5 Rating: 5, Useful: 2 / 2
Date: December 16, 2005
Author: Amazon User

This game is the best strategy game I've played for a long time. The last one I've liked was Starcraft and this comes a close second. I read the other reviews and the main complaint was that the board game wasn't anything like how it used to be and I'd like to explain to everyone that if you don't like RTS's, which this game is clearly labeled, then what do you expect. The board game is merely an extra behind the campaign of the RTS. Also someone stated the game didn't involve strategy. Personally I can't think of another game that involved more strategy. Your men have moral and run when it gets to low, you have to balance out how long you supply line should stretch, keeping a flow of money coming with ammunition and fuel meters, knowing where to hold your men, when to attack, when to defend using the Dug In feature, even the terrain contributes to the attack and defense of your units. This is a great game and you should buy it for the amazing graphics, realism to WWII, gameplay, and a great online experience. For the poor guy who can't understand this game and thought you needed to click the unit, move or attack, and then the territory, I can only say you have no learning ability or you've never used the right click on your mouse. You can easily click the unit using left click then the territory using right click and the computer CAN tell if the territory is friendly or hostile.

Buy this game.

Maybe better for adullts?!?!?!?

4 Rating: 4, Useful: 2 / 2
Date: February 09, 2007
Author: Amazon User

Seems like the adults are giving this game a better rating than the kids. Maybe you have to have been raised in the 50's and 60's, having heard all your dad or grandad's war stories to appreciate it. The strategies to win are subtle and endless. Yea, the game guide is about 85% percent helpful, but in a few scenarios, it seemed like they were playing a different version of the game. In most scenarios I've discovered at least several different ways to win other than what was presented in the guide. Atari definitely made a 95% completed game and then seemed to have abandoned it with no upgrades to address the limitations and bugs. Their support is non existent with a bad, don't give a crap, attitude. However unofficial websites, such as Triple Threat Clan and Spotters Guide, address some of the problems. You can find an upgrade there that expands the capabilities of the units and the number of units allowed (this addresses a negative in a previous feedback). Finally when you access the editor capability of the game, then you can begin to carry out battles that either duplicate the actual ones or are variations on them. I spent a week designing a 1941 Singapore scenario between the British and the Japanese that geographically looks very realistic, as well as, choreographs the exact campaign by the Japanese to a scary degree. It is fascinating to experiment with varying the variables and seeing how the outcomes change. You can download these scenarios on unofficial sites and play them. It has become one of my favorite games.

This is a great RTS

5 Rating: 5, Useful: 5 / 12
Date: December 07, 2004
Author: Amazon User

In other RTS games, you are forced to micro-manage every single aspect of your army - from building your bases, to targeting each enemy unit to be attacked. You spend more time trying to click at things running around your screen than focusing on the strategy of the game. (Especially if the units are very small).

Axis and Allies removes a lot of the micromanagement needed, and allows you to spend more time planning your strategy. You rely less on your clicking reflexes, and more on your brain.

Once your armies engage in battle, you lose control over your units except for a few simple commands. You can tell your armies to move around, but your units will pick their own targets to attack rather that forcing you to target each enemy unit. This allows you more time to focus on your economy, or to send more reinforcements. Meanwhile, your units heal simply by being in your supply zone instead of requiring you to tell a specific unit to heal.

Definitely try this game out if you are looking for a Real-Time Strategy game that is more focused on strategy than clicking.

They Messed Up a Great Game!

1 Rating: 1, Useful: 4 / 10
Date: April 16, 2006
Author: Amazon User

This game is terrible. It is nothing like the board game or the CD game that came out in 1998. They should have kept it to the 1998 format, expanded it, fixed the issues that their next CD game had (Blitz) and made it more challenging. Instead, they tore up the base of the old CD game, which abandons what the Axis and Allies faithful love about the game so much to begin with. Now, they have no more faithful CD game players and this game will soon end up in the Half-Price or $3 dollar game bin at the local Best Buy or Circuit City. Way to go guys, you messed up a game that couldn't be messed up, but you found a way to do it anyway. Congrats.

Great Game!

5 Rating: 5, Useful: 9 / 42
Date: September 18, 2004
Author: Amazon User

I have the original Axis and Allies board game, and the Axis and Allies Europe and Pacific editions. This is the best war strategy game. It blows everything else away. I am sure it will be a great PC game.

A great game

5 Rating: 5, Useful: 2 / 4
Date: March 17, 2006
Author: Amazon User

First of all, its a startigy of its own, you need to have a lot of time, it takes time at times to win a fierce battle. But if you have a strong force just wating, attack at will, but if you don't know how to control your units, use your toritoril to learn. But is still a good startigy game for gamers. But you might not want to attack japan or germainy right a way inless you want to lose the whole game,bild a force and make sure you protect a isl, west of south america. I own the game, its just experince, keep a wide vey of whats going on, and check the enimy on every turn you have or else they whil be attacking you like crazy on your capital, I had it happen before and lost the game. Whin I have the chance, I give my units air support. One last thing, when attacking the japenies, use the phillipines for your fall back pisotion.


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