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PC - Windows : Auto Assault Reviews

Gas Gauge: 71
Gas Gauge 71
Below are user reviews of Auto Assault and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Auto Assault. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 72
Game FAQs
GamesRadar 70
CVG 70
IGN 75
GameSpy 70
Game Revolution 65
1UP 80






User Reviews (1 - 11 of 13)

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Do not buy this product!

4 Rating: 4, Useful: 0 / 0
Date: September 09, 2007
Author: Amazon User

As of August 31, 2007, the last server for Auto Assault has been shut down, and you will not be able to play this MMO at all.

It's a shame too, there was SO much potential there.

This online game is now shut down.

1 Rating: 1, Useful: 0 / 0
Date: October 09, 2007
Author: Amazon User

The Auto Assault servers shut down as of the end of August 2007. With no single-player capability, this game will no longer function.

Do not buy

1 Rating: 1, Useful: 1 / 3
Date: October 30, 2006
Author: Amazon User

Auto Assault was an interesting experiment of a game, but ultimately failed (and did so quickly) because it did not address the key interests of most MMO players. The game tries to be a hybrid between a true MMO with quests and character development, on the one hand, and a driving game, on the other, and fails as a direct result of that. Most MMO players are not into car driving games (and do not want the 100% twitch-based game and repeptitive blowing up of things), and most car driving game players are not into MMOs (and want to play offline, not worry about character development and crafting, and not pay a fee to play). So the end result was an interesting idea and experiment, but in the end only serves to reinforce the realities that (1) in MMOs, fantasy is king, and veering outside that space is risky (even most sci-fi MMOs have failed, the notable exception being EVE Online, which has no meaningful competition in its own niche of space-based PvP game) and (2) twitch-game players do not like MMOs where they have to play a lot to advance characters and craft and so forth over the long haul, and pay a fee for the privilege to do so, and instead prefer fast-paced, action-based games that can be "beaten" relatively quickly over the course of a few weeks (or faster) and then mastered for a bit and on to the next game. Trying to marry these two ideas was interesting, but failed because of a gross misinterpretation of the MMO marketplace.

The servers are empty. There were less than 10,000 subscribers to this game at its peak a month or two after release. Don't bother to buy this.

Online Only

1 Rating: 1, Useful: 2 / 9
Date: October 07, 2006
Author: Amazon User

318 MB of patches and you can't even play the thing unless you're online. I feel as though I've been robbed.

Had potential but disappointed in the end

2 Rating: 2, Useful: 4 / 10
Date: April 14, 2006
Author: Amazon User

I've been playing AA since beta and I've seen it grow in unique ways but unfortunately, the game is still plagued by numerous bugs and requires some serious tinkering. In the one day since the game went live, I re-recorded over 80 issues that any player will encounter in the game. This issues plus hundreds more have been given to the dev team many times but they are haven't given us the slightest sign that they are aware of the issues or are going to address them.

Like other players that I've talked to, they are also disappointed with the performance of the game and the frequent lag that you'll experience while driving and especially in any town. I will continue to play the game for the first month as it's free but after that, if there's no improvement then my friends and I are leaving.

VERY GOOD GAME BUT UNFINSHED GAME

2 Rating: 2, Useful: 5 / 12
Date: April 22, 2006
Author: Amazon User

I am a big fan of massively multiplayer online games and PLAYNC should be more than happy to have customers like me. City of Heroes City of Villains Guild Wars Lineage II are some of my favorite games and I did review some of them with 4 and 5 stars. I can understand as an old and experienced gamer that the more complicated are the games the more bugs you are going to deal with. What I can't understand is how a game with 5 years of development can have so many bugs and specially when hundreds of gamers like me we supported the development of the game not only dedicating our time but PAYING for the pre-order version. There are no excuses for treating the advanced gamers which is your target group like this.
On the top of all PLAYNC has created a very nice online adventure game called "support". Each time I used it in the past I was forwarded from one server to another (From U.S. support to the European support e.t.c. then I was getting a ticket number I was logging in my support site and then I was checking for my answer. Nice easy and requires no time at all.
Ah! I forgot to tell you about the game. The concept is really good you choose a hero and a customized vehicle with high-tech, futuristic weaponry in order to fight the mutated creatures and bandits. You will be able to participate in epic battles and wars over the control of the regions. You can develop advanced crafting skill you will able to fully customize your vehicle and you are going to develop your abilities.
The environment is a devastated Earth where you can blow up buildings, trees, and other structures and fortunately you never run out of ammo
The game includes PvP (Player vs. Player) interaction clan/solo Arena dueling for fame and fortune.
Now please do not get me wrong the game is very good the only problem is that it is UNFINISHED. I would recommend waiting UNTIL THEY FINISH IT FIRST and then YOU WILL BUY THE FULL VERSION. Trust me when they will finish it I promise I will change my review but until then try it only if you don't mind to crash your system every time you play.

I think its just not my kind of game...or maybe its indeed lacking

4 Rating: 4, Useful: 3 / 5
Date: April 25, 2006
Author: Amazon User

I have always liked the Mad Max movies and the Post-apocalyptic scenario. This game has captured the feel perfectly but thats where most of its high points end. First, the car physics are totally unrealistic. Imagine jumping miles up a cliff from a turbo-boost ramp and than falling miles down into a ravine and coming out unscatched like a bouncing ball. You suffer no damage or injury and also your ammo in this game is limitless(so no worrying if you are out of ammo, good or bad i dont know). There is no death penalty in this game which is good I guess. The game eventually becomes a repititive grind-fest which is the staple of all NC Soft mmo's. They tell you to go somewhere kill a bunch of guys and than go back and kill some more for the almost never ending sequel quests. After you have killed those guys zillion times than you will be send to some other area and you rinse and repeat adnauseam. Some of these quests are also the staple fed-ex quests genre too. Go there deliver something and come back etc. The scenery in this game is very bland and doesnt change much once you leave your central cities. Its always some desertish enovoirment with bunch of broken down buildings, or some deserted factory and you are off to trashing the whole place up and killing the mobs that spawn within. The mobs, the menus of the quests, most of the audio is straight out of City of hero's and even City of villians in most cases.
On the good side its pretty much fun to beef up your cars with lethal arnaments and than eventually get enough money to buy more better cars(though buying new cars is not cheap and expect to grind a lot to raise the Clink(in game money) to buy them). Strangely enough for anyone who has played the space simulation 'Eve Online' mmo the process to equip your cars, buy and even (the detailed)crafting is very much similar to Eve(its looks to me Eve online was their benchmark here ;) ).
You can also own Apartments, and actually get out of your cars in the instanced towns and move about. You can meet other people or buy or sell loot, visit repair garages to have your car repainted or retwinked etc. The one drawback is that there is only one major city for each race which in turn is not very big to begin with. All others cities you run into are small outposts. For some reason the game doesnt feel epic like most other mmo's do. Everything appears limited and sparse. All the quests are usually just round the corner from the quest giver and i really miss the feeling of driving along the road for maybe few minutes to reach my destination enjoying the outdoors etc. I know this is how Post-apocalyptic enovoirment most likely would be but the lack of scale compared to other mmo's out there is dissappointing and might contribute towards players having a smaller run with this game.And once you leave the main Cities you are back into your 3rd person perspective cars and can't be on foot anymore.
The pvp in this game is of two forms. One through instanced arenas for certain range of levels or after you hit a certain level you can visit open pvp areas called Ground-zero. There its free-for-all and also there are some Outposts which certain factions can capture and hold or retake etc.
Anyway, if you want to live and breath in Mad Max kind of setup this game will appeal to you. However the end-less grind, no economy to say(though Auction house are supposedly coming down the road), very bland, desertish, reptitive envoirments as well a less than Epic feel compared to other mmo's are some major short-comings with this game.
I on the othe hand dont plan to pay them after my free month ends. Maybe after 3-4 months the game mechanics might get improved or tweaked and I might return.

A fun, but shallow MMO experience

3 Rating: 3, Useful: 5 / 7
Date: April 29, 2006
Author: Amazon User

I've been waiting for Auto Assault for a while now. When I heard that there was going to be an action-based, car-centered, post-apocalyptic MMORPG, it seemed too good to be true. Unfortunately it is. What Auto Assault boils down to is a shallow and repetitive experience that, while fun for a while, won't keep you running back for more.

The beauty of the MMORPG genre is that the games virtually never end. Bored of your lvl 60 Human Paladin? Then go try a Tauren Shaman out for size. The majority of good MMOs out there give you a variety of playstyles missing in most single-player games. Auto Assault has three playable races, each with four of their own classes (although they are essentially the same four classes, with cosmetic variations for each race). Unfortunately, the classes play pretty much the same. Sure, you can do some more "casting" or "healing" with one class over another, but in the end it boils down to killing hundreds upon hundreds of mobs, and usually by yourself.

Which is another problem (or plus, depending on how you look at it) with Auto Assault. The game is almost completely deserted. You may see other gamers in town, but once you hop into your car, you'll rarely see another soul on the road. The game is young, yes, so this could theoretically change in time. But for those of you with dreams of hundreds of cars battling it out in PVP matches, look elsewhere. I have yet to see a server with a higher population than "low."

The benefit of all of this, though, is that you can effectively solo your way through the entire game. While some games require you to group up constantly (eating up a lot of time just finding a group), AA allows you to just go out there on your own. This makes me wonder why NCSoft didn't just release a similar single-player game instead, which in all honesty would probably have been a more successful venture.

The graphics are a mixed bag, too. While generally nicely detailed, there is a lot of just plain open road with nothing but hills and trees and broken down houses littering them. Post-apocalyptic worlds have never been known for their beauty, and this one isn't any different. However, the Havok engine allows you to destroy almost everything in your path. It's quite satisfying after a long day at work to come home and be able to gun down hundreds of enemies and raize entire cities to the ground.

Which brings me to the best part of the game: the fun factor. There are a lot problems with Auto Assault, but the reason I keep logging in (although I'm not sure for how much longer) is because it is can be just plain fun. While not purely action (the game still uses dice rolls and tab-targetting to deal out damage), it is a good deception. You control a turret-weapon on the top of your car with your mouse and hold down the right mouse button to fire away. The gun casts a triangular area of damage and anything in its path can get hit. Basically, though, it's the same auto-attack that's in every other MMO just well-disguised. If you try not to think about exactly what the game is doing, it really feels like you're dealing out damage yourself. The action is fast-paced, and you're always on the move.

If you want a fun, action-packed MMO, this may be your game for a week or so, but don't expect the experience to last beyond that for most gamers.

Pros:
Can be a lot of fun
Destructable environments
Different from other MMOs

Cons:
Buggy
Shallow
Repetitive
Mediocre graphics

Don't judge a game by it's beta test!

4 Rating: 4, Useful: 5 / 6
Date: April 14, 2006
Author: Amazon User

It's a pretty cool game, definately not like the other MMORPGS on the market, I mean, you don't have to point and click press a few buttons, and boom you're done, you gotta actually *move* This game has a lot of protential, okay, there's lag (Especially a game with this much movement), there's bugs too. But it just released, what can you expect the first days out?

From a long time MMORPG player, ....

4 Rating: 4, Useful: 6 / 8
Date: April 14, 2006
Author: Amazon User

this is a true gem. I have played these types of games now for many years, dating back to the EQ launch. I have enjoyed many of them. Auto Assault is my next BIG game.

I beta tested this game for a couple months prior to release. Here are my thoughts...
Gameplay: FUN. Fast action, MANY quests. Almost all takes place in your vehicle. Only use avatar in towns to get quests, sell/buy, and craft.
Crafting: VERY DEEP. Great crafting system.
Loot: Great loot concept. A bit like diablo with even more randomness. No two items are alike.

The game is not perfect. They still need to (and will) add an auction system. they need more options for guilds.

Overall, I am very happy with this game. Again, it is FUN.


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