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PC - Windows : Area 51 Reviews

Gas Gauge: 67
Gas Gauge 67
Below are user reviews of Area 51 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Area 51. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 69
Game FAQs
CVG 70
IGN 75
GameSpy 60
1UP 65






User Reviews (1 - 11 of 21)

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Good game overall.

5 Rating: 5, Useful: 0 / 0
Date: March 26, 2008
Author: Amazon User

Actually when I was buying this game thought I was getting PS2 game. Didn't matter game was fun, little hard here little easy there overall great game.

A Sci-Fi Epic

5 Rating: 5, Useful: 0 / 0
Date: January 26, 2008
Author: Amazon User

Lush graphics, great sound. these are just some of the things goin for Area-51. I have played the game over and over in single-player and i love the intense multi-player. Both are well worth the price, Well Worth It.

Area 51 Video Game

3 Rating: 3, Useful: 0 / 0
Date: December 29, 2007
Author: Amazon User

I enjoyed a lot of things about this game but it "crashed" frequently even though running on a high-end Nvidia card, 3G processor and 1G RAM. I have no idea what was the deal with that. I may try installing it again (for the 3d time)and see what happens this time. It has all the normal goodies a FPS expects except you didn't pilot any aircraft or ground attack vehicles. There's an added bonus of being able to switch into an alien and whack the bad guys. The sniper rifle was pretty useless but the thing that shot blazing balls of energy was effective. It would have been better if they hadn't killed your buddies off early in the game. Overall, OK; price was certainly right. Oh, yes, someone else commented that there's no quick save. That was irritating as well.

Great game for a great price

5 Rating: 5, Useful: 0 / 1
Date: August 23, 2007
Author: Amazon User

This is a great game, dark spooky atmosphere. And I got it sealed at a great price.

Worth Every Penny!

5 Rating: 5, Useful: 1 / 1
Date: November 20, 2006
Author: Amazon User

After playing Quake 4 and Doom 3 this game rules. And a lot less money!!! One minor set back is that there is no quick save and ( If Set ) an auto level save. Graphics are great and the story is far better than many movies I have seen. Get it!!!

Great FSP except for several frustrating items...

3 Rating: 3, Useful: 3 / 3
Date: November 17, 2006
Author: Amazon User

This FSP is fun to play. The graphics are pretty good and the controls are easy except for the full magnification using the sniper rifle. The visual is too shaky. There are certain difficulties during play as far as fighting the "enemies" but I think that makes the game more challenging. The most critical and FRUSTRATING issue is you can play for a long time, then get killed and have to start all the way back to the beginning of the section your playing. There is no F5 save!! Still, it's a fun game but it's no F.E.A.R. or HALO.

Great game, once

4 Rating: 4, Useful: 1 / 1
Date: August 14, 2006
Author: Amazon User

I'll counter the person who filled out a review based on the demo. In the full game it is made clear why there are enemys behind you when you go back. For the most part you can clear an area and walk back, to a point, without issue, however some parts of the game you need to go forward and then back where you came from is now restocked with bad guys.

I did have similar problems with the reticle shift making it a real bear to use the sniper rifle as I couldn't smoothly site on a target. This was a machine issue and turning off my AV and running the program right after boot got rid of the problem.

David Duchovny's voice acting is great, if you're a fan of his X-Files character as it is pretty much along the same lines.

The graphics are first rate. Enemy AI for the most part isn't much, but considering they are mostly zombies what do you expect?

Why not us?

4 Rating: 4, Useful: 2 / 2
Date: August 06, 2006
Author: Amazon User

This nothing more than an average game. To the one who said that the rectical shake was crappy, if someone shoots you, you will become disoriented. It has a awesome weapons, from powerful pistols, to recharging plasma rifles. Oh yeah, and the grenades that implode then explode, those are real neat. Not to mention the option to dual wield SMGs and shotguns.

No game is complete without a multiplayer. I'm used to playing games like Counter-Strike: Source. So the multiplayer was very basic. About 4 different modes, and up to 16 instead of 64. Still I keep playing it for some reason. Despite its short comings like its lack of servers and players. (Only 3-4 Servers up at once. Maybe 30 players in every server at a time also.) Still it has many maps, which are based of off single player areas. Also the community is good. No team killers, and most servers allow you to vote! So its democratic. Just to mention, I've tried playing the multiplayer on dial-up and theres not to much lag! So if you have dial-up and have always wished to play multiplayer games, this will fit your book!

Overall if you need a new game to play. This is the way to go. Not only for the single player but for the multiplayer.

its alright...but

3 Rating: 3, Useful: 1 / 1
Date: February 23, 2006
Author: Amazon User

it has a decent story, great play, great weapons...but, it took a long time to load because of the damn check disc, it would load with sound but not audio, david D couldve done a better job of acting...marilyn manson did a a better job if that says anything, and sometimes the story did get stale.

Not fun

1 Rating: 1, Useful: 3 / 6
Date: February 09, 2006
Author: Amazon User

Note that I only played the demo of this game. 3 things made me quit almost 20 minutes into the game.

1- I only played the first part and quit inmediately after the 5th time I got killed by zombies/aliens whatever (There are no subtitles in the cutscenes so I had no idea what was going on or what I was supposed to do) because it was downright impossible to be unable to aim right. In any other shooter (Half-Life, Halo, etc) you choose where to aim. But not in this one. Here, if you are running, recieving a shot, or anything else, the reticle (And the whole view) will move by itself away from your objective, and fade with grey in the process.

When you're dealing with a single zombie/alien/whatever, it's not difficult to get behind a box/corner and peek for a moment to shoot them. But dealing with multiple enemies at the same time (Which happens constantly and in every level- I'll explain this later) the crosshairs will seem to dance in front of you, and hitting anything at long range (The enemies are all excellent snipers using shotguns, apparently) is just impossible. That's why I quit.

2-Now the frequency of the enemies, as I promised: Well, in any other shooter, you go forward CLEARING an area of enemies. That means, if you shoot everything in sight, you should be able to backtrack and much as you want without finding any enemies. Well, not here. The levels follow a Doom style (Going forward trough a narrow tunnel/hallway) and you will be attacked from any direction at a random time. Which means that you can clear a room, advance to the next, and get shot in the back by zombies/aliens whatever that just came from the room that you just cleared.

3-The game uses a checkpoint save system.

Combine those 3 things with gloomy, dark and sometimes pitch black rooms, throw in enemies that can use stealth camouflage, and you get the most frustrating experience in First Person Shooters.

The only thing that I liked about this game was that it worked as as smooth as silk even tough I have a Intel Video Chip instead of a graphics card. However, I didn't get a chance to examine the rich details of the environement because zombies/aliens whatever pop out of the blue every 5-6 seconds anywhere in the room you're in. Maybe if you were able to lock doors, I would have given this game a chance, as it would be much easier (And fair) to be attacked from a SINGLE direction. But as expected interaction with your environement is null.

Avoid this one. Or look for a hack that gets rid of the reticle shake.


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