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Dreamcast : Heavy Metal: Geomatrix Reviews

Gas Gauge: 51
Gas Gauge 51
Below are user reviews of Heavy Metal: Geomatrix and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Heavy Metal: Geomatrix. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 34
Game FAQs
IGN 75
Game Revolution 45






User Reviews (1 - 7 of 7)

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A good game with a huge flaw

4 Rating: 4, Useful: 0 / 0
Date: July 02, 2006
Author: Amazon User

This game is a port of the arcade game by the same name. The game is not like Spawn but like Power Stone except it's way more darker. The game is basically a fighting game for the 128 bit era. it has arenas that don't have a 2D picture in the background and a flat ground. it's fully 3D and has some desctructable objects. However, there is a ridiculous flaw with this game. It's not the gameplay, not the graphics, not the controls, not the sound, heck not even the replay value (it's not high but it's not low). Give up? It has no secret characters or other rewards. not even one secret character is in this game. there are no other rewards. if you go through that one mode with the special missions (which I forgot the name of the mode) and beat them you don't get any rewards period. If Capcom ever makes another game based on this comic book, they better have some secrets to put in the game. I like the game, but if I were you, due to the flaw, I would to get this game, but don't spend a ridiculous amount of money on it. it might not be worth that much unless you a collector looking for every game made for the Dreamcast.

Get the soundtrack.

2 Rating: 2, Useful: 0 / 0
Date: February 02, 2007
Author: Amazon User

Capcom went truly insane when they unleashed this bizarre arena fighting game. It's a shame you have to fight the non-controllable camera as much as your cartoony, futuristic opponents. Clearly, the budget went to the great tunes on the soundtrack, most of them by well-known bands. Now that the game and soundtrack are so cheap, you can buy them both with little regret. The game is not entirely horrible, just shallow and underdeveloped. Too bad you can't just stick this Dreamcast game into a standard CD player and get all the music. I know, I've tried....

Explosive No-frills Arena Combat

4 Rating: 4, Useful: 0 / 2
Date: September 25, 2001
Author: Amazon User

Explosive. Loud. Action-packed. That's what this Heavy Metal game is, a violent unity of "free-roam" fighters Powerstone and Spawn, backed by an excellently matched bunch of apparently well-known metal-rock bands and superb 60 fps graphics.

What Heavy Metal is not, is "deep". There are basically three modes, two being obvious (the standard arcade mode and a simple Versus mode). The third is an interesting mix of Arcade gameplay with mision objectives and point scores (Arcade is simply a "beat the best finish time" type). But ultimately you're just running and gunning around small 3D arenas, intent on finding that new gun powerup that will allow you to blow up, or enflame, or slice...rather than just kickbox your foe to death.

Still, Heavy Metal Geomatrix is truly Dreamcast-worthy in appearance and speed. And despite relatively simple base mechanics, it can become very tough to take out the AI at higher levels (where they take 2 of the best characters and throw them at you together and with a vengeance).

Overall, the game is highly recommended to fill these two niches in your gaming library: 1) having fun in Versus blowing up your visiting friends, or 2) an ever-ready quick-blast arcade experience in Arcade modes. This kind of game is the exact opposite of a stats-laden sports game or rpg, which means that you won't plan to set aside hours to play it at time. But it may just work out that way...!

Delayed, but worth the wait.

4 Rating: 4, Useful: 1 / 3
Date: September 21, 2001
Author: Amazon User

The dying Dreamcast system was hardly calling out for another arcade fighting game, but 'Heavy Metal: Geomatrix' could be seen as one of the more interesting ones. It's a go-anywhere 3-D fighter with weapons, much like Capcom's innovative 'Power Stone' series. Players start each match with a default weapon, such as a bazooka, machine gun, or beam sword. The guns are especially cartoony but offer some amusing and destructive effects, plus each has a 'special' feature. Other weapons and items such as jet packs can be picked up, but players must use caution as enemy attacks cannot be blocked, and only one weapon can be held at any one time. Characters in the game range from post-apocalyptic warlords and dominatrix types to bounty hunters and military sergeants. I enjoyed both 'Power Stone' games, so I was easily able to settle into combat. This leads me to the game's biggest fault: it's not that difficult on the default setting. The first few enemies will actually run away from you and into a wall, waiting to be blasted. The action eventually gets heated as you face two enemies at once (with no block button, I remind you), and the difficulty and damage settings can be tweaked. The weapons are nothing new, just BIG, and there's not enough emphasis on hand-to-hand fighting. The graphics and effects in 'Geomatrix' are edgy and colorful, as one would expect of Capcom. If you like 'Heavy Metal', quick fighting games, and a great rock soundtrack, you should check out this little gem.

If you thought Power Stone was crazy...

4 Rating: 4, Useful: 1 / 3
Date: December 10, 2001
Author: Amazon User

...then just wait till you play this. Heavy Metal: Geomatrix is undoubtedly crazier than Power Stone, with better weapons, blood, gore, and great headbanging music. One of the better fighters on the Dreamcast, this is essential for all Dreamcast owners.

A fun game with no depth

3 Rating: 3, Useful: 2 / 3
Date: December 10, 2003
Author: Amazon User

Heavy Metal Geomatrix has all the things a game needs to be awsome for about an hour: A large selection of high powered weapons and some badass music. Sadly, the game lacks several things that would keep it entertaining beyond that first spin, like complex and varied arenas or characters with unique abilities and play styles.

The actual arenas in this game are all rather compact, with either a hill or a wall to lamely spice things up. They don't have any personality, or fun additions like, say, the obstical filled levels in smash brothers have. It becomes about as dull as you'd expect playing on what's basically the same level over and over.

The characters are similarly generic. There's 4 teams of three fighters, but the teams don't mean anything other than cosmetic differences. The only real distinctions between the characters is whether they're guy, girl, or brute. Girls are fast, Brutes are strong, guys are balanced. Each character DOES have a specific set of starting weapons, but once the match begins you'll quickly use it up or grab a new one anyways. There's no special moves, feel or play style to any of the fighters, you can pretty much do the same stuff with any of them. It's hard to tell if you've even changed characters between matches.

Chaos matrix mode does add some extra enjoyment. You basically cruise around in various arenas made of blocks trying to kill enemies and/or grab keys and then exit before time runs out. Most of these are way too short and easy, but a few actually take place in a large and interesting (though made of blocks) arenas against a challenging assortment of opponents. But unless you feel like replaying them over and over to beat your high scores, they'll get old fast.

If you've already got some good battling games, pick up HMG to add some variation to you and your friends' gaming. But don't expect too much. This game, while certainly not bad, is still just %100 collection filler.

Sega employees wrote the previous reviews

1 Rating: 1, Useful: 2 / 2
Date: October 03, 2004
Author: Amazon User

This game is nothing like Spawn. This game is garbage. I own Powerstone, and Spawn for the DC, and they are both waaaaaaaay beter than Heavy Metal Geomatrix!!!!

First of all, there is no cpu controlled partner. This makes it extremely difficult to beat it on one player. On the last 2 levels, the boss has a partner and you have to beat both of them by yourself. In order to beat the game, I had to force a friend to unwillingly play with me.

The arenas for this game are very samll, each stage is just a flat plane. There are no hidden rooms, caves, allyways etc.

The characters move very slowly, and they have a small variety of weapons. There are no power ups for speed or weapon damage.

I am a fan of Heavy Metal magazine so I expected a great game. This just turned out to be a big disoppintment. Shame on you Sega.


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