Below are user reviews of Age of Empires III and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Age of Empires III.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 190)
Show these reviews first:
Very nice.
4
Rating: 4,
Useful: 0 / 0
Date: October 11, 2007
Author: Amazon User
I am not a gamer in general but Age of Empires is an exception to the rule! I have played all previous versions. This addition is way better in graphic. However it needs a very advanced computer to be able to play without problems. You will need a good video card. Following scenario in AOE III I noticed virtual play area is relatively smaller than previous versions. I think if you liked other versions of AOE you will enjoy this one as well.
Apparently it's gotten better
4
Rating: 4,
Useful: 0 / 0
Date: October 09, 2007
Author: Amazon User
I've read a lot of reviews complaining about bugs and crashes. I haven't seen any of them, so if you're concerned about a buggy version, don't worry.
The game itself is similar to most RTS games, but instead of, say, upgrading all rifles, you upgrade individual units to a higher rank. For instance, musketeers can eventually be upgraded to redcoats, with higher damage, armor, etc... As with Age of Empires 2, not each race has access to every unit type, and each have unique units (some more than others).
The most unique addition to the game is the concept of "Home Cities.
If you've played Command and Conquer Generals, it's a very similar concept to the Generals Promotions. First, you create a City (Profile) based on your nationality. As you play skirmishes, you gain experience and use this experience to "buy" additional "cards" to add to your "deck." Basically, before you start a game, you create a deck of cards. These cards are like the General Powers from CnC:Generals. As you gain experience from exploring and combat, you can "play" your cards, which is like sending a shipment from your home city. For example, early on you can ship crates of food, wood, or silver to your town center. Later on you can ship a Fort Wagon, which allows you to build a fort (like a castle in AoE 2). After you finish the skirmish, the experience you gain can be used to buy better cards to use in future skirmishes.
Another great addition is the concept of sustainability. Even after all the resources on the map are expanded, you can keep harvesting. Plantations and farms give continuous money and food for your colony, trade routes on the map allow shipments of resources periodically, and shipments from your city can always be sent in using your cards.
And of course, as all the other reviews have stated, the game is absolutely gorgeous. Water looks awesome, trees look awesome, buildings look awesome, etc... One of the things I was most impressed by was cannon fire. Cannonballs take chunks out of buildings exactly where they hit. They plow down a line of infantry in a single shot with the bodies flying through the air realistically. It all just looks amazing.
I have just started the campaign, so I can't comment too much on it. So far, it's pretty good.
All in all, this is a great game. I get a lot of enjoyment out of improving my city in order to use better cards. The city system really gives you a reason to keep playing over and over.
Ok rts
3
Rating: 3,
Useful: 0 / 1
Date: August 16, 2007
Author: Amazon User
Not going to go into a lot of detail.
Its an ok rts. The "card" system gives it a littel "Risk" feel that I liked.
The campaign mode didnt entice me really. Skirmish and multiplayer were ok. More of an AI thing I think. This will be my last of the Age of Empires though as I am assuming the next will focus on the world war 1 era and I am more of a medieval/fantasy or space-age rts player. Only time will tell though.
AoE II was one of my alltime favs.
DO NOT BUY!!
1
Rating: 1,
Useful: 0 / 4
Date: August 12, 2007
Author: Amazon User
AGE OF EMPIRES III SUCKS!!! It's so boring and repetitive!! Buy the previous game instead; AGE of Empires II and The Conquerors expansion!!
STINKY!!!
1
Rating: 1,
Useful: 0 / 5
Date: August 11, 2007
Author: Amazon User
AOE III STINKS LIKE A DEAD PIG!! IT'S SO BORING AND DULL COMPARED TO AGE OF EMPIRES II THE CONQUERORS!!! GET THAT INSTEAD!!
THIS STINKS!!
1
Rating: 1,
Useful: 0 / 5
Date: August 11, 2007
Author: Amazon User
AGE OF EMPIRES III SUCKS!!!! Theres just two armies standing in box formation shooting at each other and it looks so dull!! Get Age of Empires II The Conquerors!
AoE 3 could have had better Expansions...
3
Rating: 3,
Useful: 1 / 1
Date: August 11, 2007
Author: Amazon User
This game overall was good, but it could have been better. One of the main setbacks for me was pausing the game. Instead of the words, "Game Paused" showing up on screen like in the original AoE3, this big brown box with "Game Paused" in tiny print was there instead. It is so big that it blocked my view of 2/3 of the game screen. The new civilizations were cool when I first used them, but they never pay off. The units were weak, the buildings had few upgrades, and the whole "Firepit" thing just wasted my villager's time. The original civilizations took over the new ones very quickly if a large force was sent in. Lastly, the concept of using stealth to sneak into enemy territory was awsome, but as soon as I got within enemy range I automatically uncloaked and got torn apart. The only good parts I saw were getting many new upgrades to the european civilizations.
Age of Empires 3
5
Rating: 5,
Useful: 1 / 1
Date: July 26, 2007
Author: Amazon User
Noticable progress in PC gaming. To fully enjoy it, you need 128 MB (64 MB suggested as minimal req)of video memory; otherwise, game might get slow or even frozen for a few minutes.
Size of the Men of War
4
Rating: 4,
Useful: 2 / 3
Date: June 23, 2007
Author: Amazon User
I'm an old Age player who really appreciates the size of people in Ages 1 & 2. Because it makes the game more realistic for me. But when subsequent heavy 3-D grafics came out (like Age of Mythology), everybody got tiny. One can't tell what the unit is unless you zoom in but then you loose much of the battle field.
Does Age of Empires 111 AND itd new expansion carry on the tradition of larger images for its population??
Entertaining, good graphics, but hardly original
4
Rating: 4,
Useful: 5 / 5
Date: June 15, 2007
Author: Amazon User
If you are a strategy fan, as I am, AoE 3 will not disappoint. The game's easy-to-use interface and variety of new units and concepts makes it entertaining for hours on end, even for seasoned AoE fans. The "home city" idea really lets players explore the strengths and weaknesses of each civilization (plus resource/unit shipments are great), and some of the new resource exploitation features - i.e., being able to create plantations to permanently produce coin - are greatly appreciated for those of us who have run of out precious resources many times before mid-battle in older AoE versions. Being able to create many new military units in multiple batches - i.e., 2 or 5 at a time - is a plus, but the cumbersome limitations on the number of some units are irritating at times. Trade routes and the markets are all greatly improved over similar games I've played. The campaign mode is fairly interesting though disappointingly short, with a curious twist at the end that leaves you wondering.
The graphics are unquestionably the biggest improvement in this game, most especially the weapon effects and the water quality. But all in all, the game is hardly revolutionary or super-original for those already well-accustomed to the AoE series, and thus the 4 stars instead of 5. It is a great way to get introduced to the series if you're a novice and it will provide entertainment if you've followed the series for years, but if you fall into the latter group, do not expect to have your socks blown off.
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