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PC - Windows : Heretic Kingdoms: The Inquisition Reviews

Gas Gauge: 73
Gas Gauge 73
Below are user reviews of Heretic Kingdoms: The Inquisition and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Heretic Kingdoms: The Inquisition. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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Game Spot
GameZone 73






User Reviews (11 - 13 of 13)

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Excellent game flawed by major bugs.

3 Rating: 3, Useful: 1 / 4
Date: May 18, 2006
Author: Amazon User

This is an excellent game, very similar to Diablo 2. However, this game has a more serious tone and is not as versatile as Diablo 2.

However, it is plagued by numerous bugs. The game crashes frequently. The version 1.5 patch helps this but the game still crashes. Another problem is when too suddenly the landscape graphics start to have serious glitches with houses being invisble. You then have to restart the game. When the game first came out it also had a bug where if you threw a leather pouch out your inventory and then tried to save the game, it corrupted the game save and made it unplayable. You simply must download the Heretic Kingdoms 1.5 patch to avoid the worst of the bugs.

The most frustrating problem are numerous scripting errors where if you talk to the NPCs in an order slightly different than intended by the designers, you can make no further progress in the game or miss clues that allow you to access certain areas.

For instance: there is an area in the game where you are supposed to first talk to an NPC, Jeskar, who tells you to rescue his son. Then go to an area to talk to another NPC, Sharok, and then rescue the boy from the Arena. However, if you accidentally run into the boy first, then talk to Sharok, and then talk to Jeskar, you will create a scripting error that will effectively halt your progress in the game. There is also a clue to how to access a secret area in the Warehouse that will only be told if you talk to characters in just the right order.

The company that published it (3Dpeople) no longer exists. It is very difficult to find a walkthrough due to this although many people have completed the game. One such guide is on [...]. Though you can't navigate to the guide from the site due to broken links, if you simply cut and paste it you should get the guide.

This game could easily have earned 5 stars if it wasn't for the extremely annoying bugs in even the latest versions of it. The designers simply did not test the software before releasing it. Its not a big surprise that they don't exist anymore.

good rpg

4 Rating: 4, Useful: 0 / 0
Date: September 05, 2007
Author: Amazon User

This game is under rated, fun and addictive.
You are a female warrior; you can pick your magic from 4 categories fire, water, earth or air. The best is fire I tried all 4, if you find a magic staff for another element you can still use it, which is good. Your magic works through attunements from all your items armor weapons and rings ect. There are 2 worlds to play in the real world and the dream world. Say, you are getting your butt kicked in the real world you can switch you the dream world and visa versa.
My only complaint is it was too short. The game makers (3D people) are in the process of making a sequel to this game, Looking forward to that. I really liked this game. Enjoy!

could have been better, seems "shortened"

3 Rating: 3, Useful: 0 / 0
Date: February 02, 2008
Author: Amazon User

This is not actually a bad game - with high system requirements the graphics are okay and the game is relatively stable. The big issue of course was that this game seems to have been rushed from design to end product (earning it the distinction of being one of the fastest produced RPG games from design to finish stage).
But there are certain elements of the games that do not seem to be fleshed out and it feels like certain ideas that could have been put in the design phase were not fully implemented. For example, the gems in the games have pretty good descriptions and make you think that they somehow can give you more abilities through interactions with either your items or your attributes. But other than using them for money and quests, I didn't find any other use for them. It is as if the designer(s) of this game decided or was forced to shelve the idea somewhere in the production process of using gems as something useful. Or maybe I could be wrong - there could be a hidden use for gems. But after scouring google search engine for an on-line guide for this game (of which I only found one - and it was hard to find), I couldn't find a use for them. Although except for the attribute and weapon system, this game really doesn't need a guide - the plot and missions are so linear and simple and easy to remember.
Another thing that seems to be cut is the length of the game. This game is roughly 1/2 to 3/4 as long as many other RPG games that I've placed on the PC platform. Not saying that I don't mind a short game as long as it is well done - and some people don't like exploring every nook and cranny of an RPG game. But this game only took a week and a half of part time playing to finish.
So even though - unlike the RPG game "Beyond Divinity" - which was truly an unfinished game that resulted in bugs and unfinished maps. This game seems to have been shortened in the production and design phase - making it a game that could almost have been something really good - instead turning it into another standard RPG hack and slash fest. Fun, stable, complete, yet at the same time feels like it was "shortened" and with not enough depth.


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